[gd_scene load_steps=2 format=2]

[ext_resource path="res://Backgrounds/bkMountains.png" type="Texture" id=1]

[node name="Mountains" type="ParallaxBackground"]

[node name="ParallaxLayer" type="ParallaxLayer" parent="."]
scale = Vector2( 0.75, 0.75 )
motion_scale = Vector2( 0.09, 0.07 )
motion_offset = Vector2( 0, -90 )
motion_mirroring = Vector2( 240, 0 )
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}

[node name="bk_mountain" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
__meta__ = {
"_edit_lock_": true
}

[node name="bk_mountain2" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
offset = Vector2( 240, 0 )
__meta__ = {
"_edit_lock_": true
}
