Project reorganization

Reorganized the project so it's a little less all over the place. For example, world scenes are now in scenes/world. I also moved all scripts to the script directory.
This commit is contained in:
Anthony Foxclaw 2020-06-28 14:58:49 -04:00
parent 6ce7d58163
commit dbac16804c
7 changed files with 35 additions and 44 deletions

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Backgrounds/bkMountains.png" type="Texture" id=1]
[node name="Mountains" type="ParallaxBackground"]
[node name="ParallaxLayer" type="ParallaxLayer" parent="."]
scale = Vector2( 0.75, 0.75 )
motion_scale = Vector2( 0.09, 0.07 )
motion_offset = Vector2( 0, -90 )
motion_mirroring = Vector2( 240, 0 )
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="bk_mountain" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
__meta__ = {
"_edit_lock_": true
}
[node name="bk_mountain2" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
offset = Vector2( 240, 0 )
__meta__ = {
"_edit_lock_": true
}

42
scenes/world/Stars.tscn Normal file
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Backgrounds/bk_clouds.png" type="Texture" id=1]
[node name="Stars" type="ParallaxBackground"]
[node name="ColorRect" type="ColorRect" parent="."]
margin_left = -58.2606
margin_top = -48.236
margin_right = 1861.74
margin_bottom = 503.764
color = Color( 0.137255, 0.152941, 0.262745, 1 )
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="ParallaxLayer" type="ParallaxLayer" parent="."]
scale = Vector2( 0.5, 0.5 )
motion_scale = Vector2( 0.02, 0.01 )
motion_offset = Vector2( 200, -100 )
motion_mirroring = Vector2( 480, 0 )
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="bk_clouds" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
offset = Vector2( 0, -16 )
__meta__ = {
"_edit_lock_": true
}
[node name="bk_clouds2" type="Sprite" parent="ParallaxLayer"]
texture = ExtResource( 1 )
centered = false
offset = Vector2( 240, -16 )
__meta__ = {
"_edit_lock_": true
}

48
scenes/world/World.tscn Normal file

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