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.gitignore
vendored
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.gitignore
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# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
|
||||
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,backup,linux,macos
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudiocode,backup,linux,macos
|
||||
|
||||
### Backup ###
|
||||
*.bak
|
||||
*.gho
|
||||
*.ori
|
||||
*.orig
|
||||
*.tmp
|
||||
|
||||
### Linux ###
|
||||
*~
|
||||
|
||||
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||
.fuse_hidden*
|
||||
|
||||
# KDE directory preferences
|
||||
.directory
|
||||
|
||||
# Linux trash folder which might appear on any partition or disk
|
||||
.Trash-*
|
||||
|
||||
# .nfs files are created when an open file is removed but is still being accessed
|
||||
.nfs*
|
||||
|
||||
### macOS ###
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
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# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
### VisualStudioCode ###
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
### VisualStudioCode Patch ###
|
||||
# Ignore all local history of files
|
||||
.history
|
||||
|
||||
### Windows ###
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,backup,linux,macos
|
||||
|
||||
# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
|
||||
|
||||
395
LICENSE
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395
LICENSE
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|
|
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|
|||
Attribution 4.0 International
|
||||
|
||||
=======================================================================
|
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|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
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terms and conditions, or any related information. Creative Commons
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disclaims all liability for damages resulting from their use to the
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fullest extent possible.
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Using Creative Commons Public Licenses
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Creative Commons public licenses provide a standard set of terms and
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conditions that creators and other rights holders may use to share
|
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original works of authorship and other material subject to copyright
|
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and certain other rights specified in the public license below. The
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following considerations are for informational purposes only, are not
|
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exhaustive, and do not form part of our licenses.
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Considerations for licensors: Our public licenses are
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intended for use by those authorized to give the public
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permission to use material in ways otherwise restricted by
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copyright and certain other rights. Our licenses are
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Considerations for the public: By using one of our public
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Although not required by our licenses, you are encouraged to
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for the public:
|
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wiki.creativecommons.org/Considerations_for_licensees
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|
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=======================================================================
|
||||
|
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Creative Commons Attribution 4.0 International Public License
|
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By exercising the Licensed Rights (defined below), You accept and agree
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|
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Attribution 4.0 International Public License ("Public License"). To the
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a. Adapted Material means material subject to Copyright and Similar
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Adapted Material is always produced where the Licensed Material is
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|
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|
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closely related to copyright including, without limitation,
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performance, broadcast, sound recording, and Sui Generis Database
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|
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d. Effective Technological Measures means those measures that, in the
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absence of proper authority, may not be circumvented under laws
|
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f. Licensed Material means the artistic or literary work, database,
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or other material to which the Licensor applied this Public
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g. Licensed Rights means the rights granted to You subject to the
|
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terms and conditions of this Public License, which are limited to
|
||||
all Copyright and Similar Rights that apply to Your use of the
|
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Licensed Material and that the Licensor has authority to license.
|
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|
||||
h. Licensor means the individual(s) or entity(ies) granting rights
|
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under this Public License.
|
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|
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i. Share means to provide material to the public by any means or
|
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process that requires permission under the Licensed Rights, such
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as reproduction, public display, public performance, distribution,
|
||||
dissemination, communication, or importation, and to make material
|
||||
available to the public including in ways that members of the
|
||||
public may access the material from a place and at a time
|
||||
individually chosen by them.
|
||||
|
||||
j. Sui Generis Database Rights means rights other than copyright
|
||||
resulting from Directive 96/9/EC of the European Parliament and of
|
||||
the Council of 11 March 1996 on the legal protection of databases,
|
||||
as amended and/or succeeded, as well as other essentially
|
||||
equivalent rights anywhere in the world.
|
||||
|
||||
k. You means the individual or entity exercising the Licensed Rights
|
||||
under this Public License. Your has a corresponding meaning.
|
||||
|
||||
|
||||
Section 2 -- Scope.
|
||||
|
||||
a. License grant.
|
||||
|
||||
1. Subject to the terms and conditions of this Public License,
|
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the Licensor hereby grants You a worldwide, royalty-free,
|
||||
non-sublicensable, non-exclusive, irrevocable license to
|
||||
exercise the Licensed Rights in the Licensed Material to:
|
||||
|
||||
a. reproduce and Share the Licensed Material, in whole or
|
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in part; and
|
||||
|
||||
b. produce, reproduce, and Share Adapted Material.
|
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|
||||
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||
Exceptions and Limitations apply to Your use, this Public
|
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License does not apply, and You do not need to comply with
|
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its terms and conditions.
|
||||
|
||||
3. Term. The term of this Public License is specified in Section
|
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6(a).
|
||||
|
||||
4. Media and formats; technical modifications allowed. The
|
||||
Licensor authorizes You to exercise the Licensed Rights in
|
||||
all media and formats whether now known or hereafter created,
|
||||
and to make technical modifications necessary to do so. The
|
||||
Licensor waives and/or agrees not to assert any right or
|
||||
authority to forbid You from making technical modifications
|
||||
necessary to exercise the Licensed Rights, including
|
||||
technical modifications necessary to circumvent Effective
|
||||
Technological Measures. For purposes of this Public License,
|
||||
simply making modifications authorized by this Section 2(a)
|
||||
(4) never produces Adapted Material.
|
||||
|
||||
5. Downstream recipients.
|
||||
|
||||
a. Offer from the Licensor -- Licensed Material. Every
|
||||
recipient of the Licensed Material automatically
|
||||
receives an offer from the Licensor to exercise the
|
||||
Licensed Rights under the terms and conditions of this
|
||||
Public License.
|
||||
|
||||
b. No downstream restrictions. You may not offer or impose
|
||||
any additional or different terms or conditions on, or
|
||||
apply any Effective Technological Measures to, the
|
||||
Licensed Material if doing so restricts exercise of the
|
||||
Licensed Rights by any recipient of the Licensed
|
||||
Material.
|
||||
|
||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
|
||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
|
||||
assert any such rights held by the Licensor to the limited
|
||||
extent necessary to allow You to exercise the Licensed
|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
4. If You Share Adapted Material You produce, the Adapter's
|
||||
License You apply must not prevent recipients of the Adapted
|
||||
Material from complying with this Public License.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material; and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public licenses.
|
||||
Notwithstanding, Creative Commons may elect to apply one of its public
|
||||
licenses to material it publishes and in those instances will be
|
||||
considered the “Licensor.” The text of the Creative Commons public
|
||||
licenses is dedicated to the public domain under the CC0 Public Domain
|
||||
Dedication. Except for the limited purpose of indicating that material
|
||||
is shared under a Creative Commons public license or as otherwise
|
||||
permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the public
|
||||
licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
13
README.md
Normal file
13
README.md
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
# Arf! I'm Tony Bark. 🦊
|
||||
|
||||
I'm a self-taught software developer with experience in C# and Rust. I'm an artist with a passion for programming and have been constantly teaching myself new skills. I strive for high maintainability and low technical debt in my projects.
|
||||
|
||||
I've developed CST.NET, a reimplementation of the parser for ``.cst`` files originally used in The Sims Online. Additionally, I have a Rust variant known as CST.rs, Commission Manager, a desktop application for tracking commissions and other transactions, utilizing MAUI and Blazor frameworks, and Ryubook, a epub generator that uses Pandoc as a backend.
|
||||
|
||||
See [here](resume.md) for more details on y projects.
|
||||
|
||||
---
|
||||
|
||||
- 🧰 Most comfortable with ``C#`` and ``Rust``,
|
||||
- 👌 Familiar with ``Go`` and ``Dart``.
|
||||
- 📚 Currently learning ``Typescript`` and ``Python``.
|
||||
56
resume.md
Normal file
56
resume.md
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
# Tony Bark
|
||||
|
||||
## Skills
|
||||
|
||||
- Programming languages: C#, Rust
|
||||
- Frameworks: MAUI, Blazor, COSMOS, Windows Forms
|
||||
- Tools: Visual Studio, Git
|
||||
|
||||
### Software Developer
|
||||
|
||||
**Freelancer** (2017-Present)
|
||||
|
||||
- Developed and maintain CST.NET and CST.rs, reimplementation of the parser for ``.cst`` files originally used in The Sims Online and now also used internally within my projects.
|
||||
- Developed TOMAS, a managed operating system based on COSMOS framework.
|
||||
- Developed Commission Manager, a desktop application for tracking commissions and other transactions, utilizing MAUI and Blazor frameworks.
|
||||
- Developed Ryubook, a command line application written in C# that generates epub files from Markdown using Pandoc as the backend for generation.
|
||||
- Developed Blue Rose, a simple launcher and updater for a project that reverse engineered The Sims Online, it was written using C# with Windows Forms.
|
||||
|
||||
## Projects
|
||||
|
||||
### CST.NET
|
||||
|
||||
A reimplementation of the parser for ``.cst`` files originally used in The Sims Online. The project has its roots with another project I was a part of, which aimed to reverse engineer The Sims Online, but CST.NET is competently independent. The code bears little resemblance to what that inspired it, apart from acting as a drop-in replacement. However, it is used internally within my own projects after I published it to Nuget. Developed using C#, but also has a Rust variant.
|
||||
|
||||
### TOMAS
|
||||
|
||||
A managed operating system based on COSMOS framework, developed using C#.
|
||||
|
||||
### Commission Manager
|
||||
|
||||
A desktop application for tracking commissions, adoptable characters, and YCH (Your Character Here) transactions with the information that can be exported to other databases or modified externally from a spreadsheet program in the CST format. Developed using C# and utilizing MAUI and Blazor frameworks.
|
||||
|
||||
### Ryubook
|
||||
|
||||
A command line application written in C# that generates epub files from Markdown using Pandoc as the backend for generation.
|
||||
|
||||
### Blue Rose
|
||||
|
||||
Developed as a simple launcher and updater for a project that reverse engineered The Sims Online, it was written using C# with Windows Forms. It served to replace the original old launcher after the reverse engineering project switched leads and development rapidly speed up.
|
||||
|
||||
It was a learning experience in using Blazor and working with modern web app frameworks like Bootstrap. Unfortunately, my lack of familiarity with Blazor at the time, and modern web app frameworks, led to some complexity that made it hard to maintain.
|
||||
|
||||
## Past Projects
|
||||
|
||||
### Blazor Art Gallery
|
||||
|
||||
I developed a personal art gallery, inspired by DeviantART, using C# and Blazor. The project had no official name or code name, but it was simply referred to as "WebApp" and was my first time working with Blazor. The goal of the project was to create a web application where I can upload, view, and manage my artworks, but anyone could view it. Being an artist before a programmer, it was my own way to showcase my artworks and improve my skill on webdev.
|
||||
|
||||
|
||||
## Appreciation
|
||||
|
||||
I would like to take a moment to acknowledge my contributions to the Sims Online reverse engineering project that I was a part of. While my efforts may not have been officially recognized, I played a significant role in the development and progress of the project, such as the tools like Blue Rose.
|
||||
|
||||
One of my major contributions was the demonstration of how to switch the game from XNA to Monogame framework. At the time, the lead developer was hesitant to change to a new framework, but I was able to successfully pull it off. This greatly improved the game's performance and allowed for more efficient development going forward.
|
||||
|
||||
Unfortunately, I was not included in the actual porting process and my contribution with everything else remains uncredited. I hope you understand that is why I refuse to address the project by name. Nonetheless, I am proud of my contribution to the overall project and I believe it is important to acknowledge it. CST.NET alone should demonstrate how much I'm aware of the inner workings, especially considering how obscure format is.
|
||||
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Add table
Add a link
Reference in a new issue