Fix layer name change

Name change is now saved only if the user presses Enter
This commit is contained in:
OverloadedOrama 2020-02-29 01:23:45 +02:00
parent 60aed9efba
commit 0945a558d2
3 changed files with 6 additions and 6 deletions

View file

@ -537,8 +537,10 @@ func layers_changed(value : Array) -> void:
for i in range(layers.size() - 1, -1, -1):
var layer_container = load("res://Prefabs/LayerContainer.tscn").instance()
layers[i][0] = tr("Layer") + " %s" % i
layer_container.i = i
if !layers[i][0]:
layers[i][0] = tr("Layer") + " %s" % i
layer_container.get_child(0).get_child(1).text = layers[i][0]
layer_container.get_child(0).get_child(2).text = layers[i][0]
layers_container.add_child(layer_container)