mirror of
https://github.com/tonytins/CozyPixelStudio.git
synced 2025-06-27 00:04:42 -04:00
Asset renaming (#225)
* Renamed the Asset folder and subfolders to lowercase * Fixed font loading issue Co-authored-by: OverloadedOrama <manoschool@yahoo.com>
This commit is contained in:
parent
a056a87492
commit
1ad1ecb960
429 changed files with 2490 additions and 2443 deletions
|
@ -276,9 +276,9 @@ func _on_Language_pressed(button : Button) -> void:
|
|||
TranslationServer.set_locale(Global.loaded_locales[index])
|
||||
|
||||
if "zh" in TranslationServer.get_locale():
|
||||
Global.control.theme.default_font = preload("res://Assets/Fonts/CJK/NotoSansCJKtc-Regular.tres")
|
||||
Global.control.theme.default_font = preload("res://assets/fonts/CJK/NotoSansCJKtc-Regular.tres")
|
||||
else:
|
||||
Global.control.theme.default_font = preload("res://Assets/Fonts/Roboto-Regular.tres")
|
||||
Global.control.theme.default_font = preload("res://assets/fonts/Roboto-Regular.tres")
|
||||
|
||||
Global.config_cache.set_value("preferences", "locale", TranslationServer.get_locale())
|
||||
Global.config_cache.save("user://cache.ini")
|
||||
|
@ -315,33 +315,33 @@ func change_theme(ID : int) -> void:
|
|||
if ID == 0: # Dark Theme
|
||||
Global.theme_type = "Dark"
|
||||
VisualServer.set_default_clear_color(Color(0.247059, 0.25098, 0.247059))
|
||||
main_theme = preload("res://Assets/themes/dark/theme.tres")
|
||||
top_menu_style = preload("res://Assets/themes/dark/top_menu_style.tres")
|
||||
ruler_style = preload("res://Assets/themes/dark/ruler_style.tres")
|
||||
main_theme = preload("res://assets/themes/dark/theme.tres")
|
||||
top_menu_style = preload("res://assets/themes/dark/top_menu_style.tres")
|
||||
ruler_style = preload("res://assets/themes/dark/ruler_style.tres")
|
||||
elif ID == 1: # Gray Theme
|
||||
Global.theme_type = "Dark"
|
||||
VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
|
||||
main_theme = preload("res://Assets/themes/gray/theme.tres")
|
||||
top_menu_style = preload("res://Assets/themes/gray/top_menu_style.tres")
|
||||
ruler_style = preload("res://Assets/themes/dark/ruler_style.tres")
|
||||
main_theme = preload("res://assets/themes/gray/theme.tres")
|
||||
top_menu_style = preload("res://assets/themes/gray/top_menu_style.tres")
|
||||
ruler_style = preload("res://assets/themes/dark/ruler_style.tres")
|
||||
elif ID == 2: # Godot's Theme
|
||||
Global.theme_type = "Dark"
|
||||
VisualServer.set_default_clear_color(Color("3c465d"))
|
||||
main_theme = preload("res://Assets/themes/godot/theme.tres")
|
||||
top_menu_style = preload("res://Assets/themes/godot/top_menu_style.tres")
|
||||
ruler_style = preload("res://Assets/themes/godot/ruler_style.tres")
|
||||
main_theme = preload("res://assets/themes/godot/theme.tres")
|
||||
top_menu_style = preload("res://assets/themes/godot/top_menu_style.tres")
|
||||
ruler_style = preload("res://assets/themes/godot/ruler_style.tres")
|
||||
elif ID == 3: # Gold Theme
|
||||
Global.theme_type = "Gold"
|
||||
VisualServer.set_default_clear_color(Color(0.694118, 0.619608, 0.458824))
|
||||
main_theme = preload("res://Assets/themes/gold/theme.tres")
|
||||
top_menu_style = preload("res://Assets/themes/gold/top_menu_style.tres")
|
||||
ruler_style = preload("res://Assets/themes/gold/ruler_style.tres")
|
||||
main_theme = preload("res://assets/themes/gold/theme.tres")
|
||||
top_menu_style = preload("res://assets/themes/gold/top_menu_style.tres")
|
||||
ruler_style = preload("res://assets/themes/gold/ruler_style.tres")
|
||||
elif ID == 4: # Light Theme
|
||||
Global.theme_type = "Light"
|
||||
VisualServer.set_default_clear_color(Color(0.705882, 0.705882, 0.705882))
|
||||
main_theme = preload("res://Assets/themes/light/theme.tres")
|
||||
top_menu_style = preload("res://Assets/themes/light/top_menu_style.tres")
|
||||
ruler_style = preload("res://Assets/themes/light/ruler_style.tres")
|
||||
main_theme = preload("res://assets/themes/light/theme.tres")
|
||||
top_menu_style = preload("res://assets/themes/light/top_menu_style.tres")
|
||||
ruler_style = preload("res://assets/themes/light/ruler_style.tres")
|
||||
|
||||
Global.control.theme = main_theme
|
||||
Global.control.theme.default_font = font
|
||||
|
@ -360,16 +360,16 @@ func change_theme(ID : int) -> void:
|
|||
var last_backslash = button.texture_normal.resource_path.get_base_dir().find_last("/")
|
||||
var button_category = button.texture_normal.resource_path.get_base_dir().right(last_backslash + 1)
|
||||
var normal_file_name = button.texture_normal.resource_path.get_file()
|
||||
button.texture_normal = load("res://Assets/Graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, normal_file_name])
|
||||
button.texture_normal = load("res://assets/graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, normal_file_name])
|
||||
if button.texture_pressed:
|
||||
var pressed_file_name = button.texture_pressed.resource_path.get_file()
|
||||
button.texture_pressed = load("res://Assets/Graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, pressed_file_name])
|
||||
button.texture_pressed = load("res://assets/graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, pressed_file_name])
|
||||
if button.texture_hover:
|
||||
var hover_file_name = button.texture_hover.resource_path.get_file()
|
||||
button.texture_hover = load("res://Assets/Graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, hover_file_name])
|
||||
button.texture_hover = load("res://assets/graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, hover_file_name])
|
||||
if button.texture_disabled:
|
||||
var disabled_file_name = button.texture_disabled.resource_path.get_file()
|
||||
button.texture_disabled = load("res://Assets/Graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, disabled_file_name])
|
||||
button.texture_disabled = load("res://assets/graphics/%s_themes/%s/%s" % [Global.theme_type.to_lower(), button_category, disabled_file_name])
|
||||
elif button is Button:
|
||||
var theme_type := Global.theme_type
|
||||
if theme_type == "Gold":
|
||||
|
@ -385,7 +385,7 @@ func change_theme(ID : int) -> void:
|
|||
var last_backslash = texture.texture.resource_path.get_base_dir().find_last("/")
|
||||
var button_category = texture.texture.resource_path.get_base_dir().right(last_backslash + 1)
|
||||
var normal_file_name = texture.texture.resource_path.get_file()
|
||||
texture.texture = load("res://Assets/Graphics/%s_themes/%s/%s" % [theme_type.to_lower(), button_category, normal_file_name])
|
||||
texture.texture = load("res://assets/graphics/%s_themes/%s/%s" % [theme_type.to_lower(), button_category, normal_file_name])
|
||||
|
||||
# Make sure the frame text gets updated
|
||||
Global.current_frame = Global.current_frame
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue