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v0.8 - The multiple project & Web update!
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@ -47,7 +47,7 @@ If you like, consider helping us by sponsoring this project! It would enable us
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You can also support the development on patreon: [](https://patreon.com/OramaInteractive)
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## Download
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- [Itch.io (Windows, Linux & Mac)](https://orama-interactive.itch.io/pixelorama)
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- [Itch.io (Windows, Linux, Mac & Web)](https://orama-interactive.itch.io/pixelorama)
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- [GitHub Releases (Windows, Linux & Mac)](https://github.com/Orama-Interactive/Pixelorama/releases)
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- [Flathub (Linux)](https://flathub.org/apps/details/com.orama_interactive.Pixelorama)
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- [Snap Store (Linux)](https://snapcraft.io/pixelorama)
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@ -64,7 +64,7 @@ It's still work in progress so there are some pages missing. If you want to cont
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Pixelorama uses Godot 3.2, so you will need to have it in order to run the project.
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As of right now, most of the code is written using GDScript, so the mono version of Godot is not required, but Pixelorama should also work with it.
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## Current features as of version v0.7:
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## Current features as of version v0.8:
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- Choosing between 7 tools – pencil, eraser, fill bucket, lighten/darken, color picker, rectangle select and zoom– and mapping them to both of your left and right mouse buttons.
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- Are you an animator? Pixelorama has its own animation timeline just for you! You can work at an individual cel level, where each cel refers to a unique layer and frame. Supports onion skinning, cel linking, motion drawing and frame grouping with tags.
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@ -72,6 +72,7 @@ As of right now, most of the code is written using GDScript, so the mono version
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- Custom brushes! Load your brushes from files or select them in your project with the selection tool, and they will get stored in `.pxo` files!
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- Random custom brushes! Every time you draw, expect to see a different random result!
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- Create or import custom palettes!
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- Multiple project support, using tabs!
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- Pattern filling! Use the bucket tool to fill out an area with a pattern of your choosing.
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- Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing spritesheets is also supported.
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- Export your gorgeous art as `PNG` or `GIF` files. Exporting your projects as spritesheets is also possible.
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@ -88,7 +89,8 @@ As of right now, most of the code is written using GDScript, so the mono version
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- Υou can zoom in and out with the mouse scroll wheel or the `+` and `-` keys respectively, and pan by clicking the middle mouse button, by holding `Space` or with the arrow keys!
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- Keyboard shortcuts, and the ability to change their bindings.
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- Rulers and guides!
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- Scale, crop, rotate, flip, color invert, HSV-adjust and desaturate your images!
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- Rectangular & isometric grid types.
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- Scale, crop, rotate, flip, color invert, HSV-adjust, desaturate and generate gradients in your images!
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- Multi-language localization support! See our [Crowdin page](https://crowdin.com/project/pixelorama) for more details.
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