Merging layer & saving sprite now uses custom blend_rect method

Also added CameraMovement.gd to the preview window camera and fixed a cursor problem where it always remained as the default arrow cursor outside the canvas
This commit is contained in:
OverloadedOrama 2019-12-07 01:08:23 +02:00
parent 5613c3d7ef
commit 2369243cfc
6 changed files with 25 additions and 16 deletions