mirror of
https://github.com/tonytins/CozyPixelStudio.git
synced 2025-06-25 22:44:42 -04:00
Asset re-organization, added light theme button textures
Most haven't been implemented yet, this commit just adds files
This commit is contained in:
parent
f08d6c8708
commit
23b83c8864
207 changed files with 1789 additions and 259 deletions
|
@ -709,16 +709,16 @@ func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_le
|
|||
for t in tools:
|
||||
var tool_name : String = t[0].name
|
||||
if tool_name == Global.current_left_tool && tool_name == Global.current_right_tool:
|
||||
t[0].texture_normal = load("res://Assets/Graphics/Tools/%s_l_r.png" % tool_name)
|
||||
t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_l_r.png" % [Global.theme_type, tool_name])
|
||||
elif tool_name == Global.current_left_tool:
|
||||
t[0].texture_normal = load("res://Assets/Graphics/Tools/%s_l.png" % tool_name)
|
||||
t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_l.png" % [Global.theme_type, tool_name])
|
||||
elif tool_name == Global.current_right_tool:
|
||||
t[0].texture_normal = load("res://Assets/Graphics/Tools/%s_r.png" % tool_name)
|
||||
t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_r.png" % [Global.theme_type, tool_name])
|
||||
else:
|
||||
t[0].texture_normal = load("res://Assets/Graphics/Tools/%s.png" % tool_name)
|
||||
t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s.png" % [Global.theme_type, tool_name])
|
||||
|
||||
Global.left_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tools/%s_Cursor.png" % Global.current_left_tool))
|
||||
Global.right_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tools/%s_Cursor.png" % Global.current_right_tool))
|
||||
Global.left_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tool Cursors/%s_Cursor.png" % Global.current_left_tool))
|
||||
Global.right_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tool Cursors/%s_Cursor.png" % Global.current_right_tool))
|
||||
|
||||
func _on_LeftIndicatorCheckbox_toggled(button_pressed) -> void:
|
||||
Global.left_square_indicator_visible = button_pressed
|
||||
|
@ -849,21 +849,21 @@ func add_frame() -> void:
|
|||
Global.undo_redo.commit_action()
|
||||
|
||||
func _on_LoopAnim_pressed() -> void:
|
||||
match Global.loop_animation_button.texture_normal.resource_path:
|
||||
"res://Assets/Graphics/Timeline/Loop_None.png":
|
||||
match animation_loop:
|
||||
0:
|
||||
#Make it loop
|
||||
animation_loop = 1
|
||||
Global.loop_animation_button.texture_normal = preload("res://Assets/Graphics/Timeline/Loop.png")
|
||||
Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop.png" % Global.theme_type)
|
||||
Global.loop_animation_button.hint_tooltip = "Cycle loop"
|
||||
"res://Assets/Graphics/Timeline/Loop.png":
|
||||
1:
|
||||
#Make it ping-pong
|
||||
animation_loop = 2
|
||||
Global.loop_animation_button.texture_normal = preload("res://Assets/Graphics/Timeline/Loop_PingPong.png")
|
||||
Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop_PingPong.png" % Global.theme_type)
|
||||
Global.loop_animation_button.hint_tooltip = "Ping-pong loop"
|
||||
"res://Assets/Graphics/Timeline/Loop_PingPong.png":
|
||||
2:
|
||||
#Make it stop
|
||||
animation_loop = 0
|
||||
Global.loop_animation_button.texture_normal = preload("res://Assets/Graphics/Timeline/Loop_None.png")
|
||||
Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop_None.png" % Global.theme_type)
|
||||
Global.loop_animation_button.hint_tooltip = "No loop"
|
||||
|
||||
func _on_PlayForward_toggled(button_pressed) -> void:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue