Added texture for the palette buttons

Add palette needs to become a TextureButton though.
This commit is contained in:
OverloadedOrama 2019-12-24 04:01:58 +02:00
parent d35046d838
commit 27ab9d14d7
26 changed files with 466 additions and 53 deletions

View file

@ -1033,11 +1033,9 @@ func _on_PaletteOptionButton_item_selected(ID) -> void:
func _on_EditPalette_pressed() -> void:
Global.palette_container.on_edit_palette()
pass
func _on_RemovePalette_pressed() -> void:
Global.palette_container.remove_current_palette()
pass
func add_palette_menu_id_pressed(id) -> void:
match id:
@ -1045,12 +1043,9 @@ func add_palette_menu_id_pressed(id) -> void:
Global.palette_container.on_new_empty_palette()
1: # Import Palette
Global.palette_container.on_import_palette()
pass
func _on_NewPaletteDialog_confirmed() -> void:
Global.palette_container.on_new_palette_confirmed()
pass
func _on_PaletteImportFileDialog_file_selected(path) -> void:
Global.palette_container.on_palette_import_file_selected(path)
pass