The selected cel (?) is now pressed, based on current layer and frame

All the other buttons are pressed = false. Also removed some legacy code.
This commit is contained in:
OverloadedOrama 2020-03-05 01:53:48 +02:00
parent 87629fdf2f
commit 2a5dfa7ea2
4 changed files with 25 additions and 57 deletions

View file

@ -12,8 +12,6 @@ func _on_FrameButton_pressed() -> void:
if Input.is_action_just_released("left_mouse"):
Global.current_frame = frame
Global.current_layer = layer
print(str(frame), str(layer))
print("Current layer: %s" % Global.current_layer)
elif Input.is_action_just_released("right_mouse"):
if Global.canvases.size() == 1:
popup_menu.set_item_disabled(0, true)