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Added rectangle selection tool, copy & paste selection and Tile Mode
- New rectangle selection tool. Hold mouse button to create selection, release to finish it. You cannot draw outside of the selection. - The selection can be moved around, and if Shift is pressed, selected content gets moved too. Currently cannot be moved outside the canvas. - You can copy the selection with Ctrl + C, and paste it on a new selection with Ctrl + V. - Added tile mode. Basically draws the canvas 8 more times in all directions.
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7 changed files with 285 additions and 28 deletions
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@ -12,6 +12,8 @@ var onion_skinning_future_rate := 0
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# warning-ignore:unused_class_variable
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var onion_skinning_blue_red := false
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# warning-ignore:unused_class_variable
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var tile_mode := false
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# warning-ignore:unused_class_variable
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var draw_grid := false
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var canvases := []
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var canvas : Canvas
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@ -25,6 +27,9 @@ var left_brush_size := 1
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# warning-ignore:unused_class_variable
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var right_brush_size := 1
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var camera : Camera2D
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var selection_rectangle : Polygon2D
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var selected_pixels := []
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var image_clipboard : Image
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var file_menu : MenuButton
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var edit_menu : MenuButton
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@ -61,6 +66,9 @@ func _ready() -> void:
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canvas_parent = canvas.get_parent()
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camera = find_node_by_name(canvas_parent, "Camera2D")
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selection_rectangle = find_node_by_name(root, "SelectionRectangle")
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image_clipboard = Image.new()
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file_menu = find_node_by_name(root, "FileMenu")
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edit_menu = find_node_by_name(root, "EditMenu")
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left_indicator = find_node_by_name(root, "LeftIndicator")
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