Added HSV Adjust Dialog

This commit is contained in:
luiq54 2020-04-13 19:40:17 +05:30
parent bdd3cdf45e
commit 2b8796aacc
5 changed files with 318 additions and 3 deletions

View file

@ -1010,3 +1010,81 @@ func blend_rect(bg : Image, brush : Image, src_rect : Rect2, dst : Vector2) -> v
if out_color.a != 0:
bg.set_pixel(dst_x, dst_y, out_color)
brush.unlock()
func adjust_hsv(id,delta)->void:
var selection_only:bool = !Global.selected_pixels.empty()
var layer:Image = layers[Global.current_layer][0]
layer.lock()
match id:
#Hue
0:
for i in range(layer.get_width()):
for j in range(layer.get_height()):
if(selection_only and Global.selected_pixels.has(Vector2(i,j))):
var c: Color = layer.get_pixel(i,j)
var hue = range_lerp(c.h,0,1,0,360)
hue = hue + delta
while(hue >= 360):
hue -= 360
while(hue < 0):
hue += 360
c.h = range_lerp(hue,0,360,0,1)
layer.set_pixel(i,j,c)
elif(!selection_only):
var c: Color = layer.get_pixel(i,j)
var hue = range_lerp(c.h,0,1,0,360)
hue = hue + delta
while(hue >= 360):
hue -= 360
while(hue < 0):
hue += 360
c.h = range_lerp(hue,0,360,0,1)
layer.set_pixel(i,j,c)
#Saturation
1:
for i in range(layer.get_width()):
for j in range(layer.get_height()):
if(selection_only and Global.selected_pixels.has(Vector2(i,j))):
var c: Color = layer.get_pixel(i,j)
var sat = range_lerp(c.s,0,1,0,100)
sat = sat + delta
sat = clamp(sat,0,100)
c.s = range_lerp(sat,0,100,0,1)
layer.set_pixel(i,j,c)
elif(!selection_only):
var c: Color = layer.get_pixel(i,j)
var sat = range_lerp(c.s,0,1,0,100)
sat = sat + delta
sat = clamp(sat,0,100)
c.s = range_lerp(sat,0,100,0,1)
layer.set_pixel(i,j,c)
#value
2:
for i in range(layer.get_width()):
for j in range(layer.get_height()):
if(selection_only and Global.selected_pixels.has(Vector2(i,j))):
var c: Color = layer.get_pixel(i,j)
var val = range_lerp(c.v,0,1,0,100)
val = val + delta
val = clamp(val,0,100)
c.v = range_lerp(val,0,100,0,1)
layer.set_pixel(i,j,c)
elif(!selection_only):
var c: Color = layer.get_pixel(i,j)
var val = range_lerp(c.v,0,1,0,100)
val = val + delta
val = clamp(val,0,100)
c.v = range_lerp(val,0,100,0,1)
layer.set_pixel(i,j,c)
layer.unlock()
update_texture(Global.current_layer)
pass