Add new palette updates 1

This commit is contained in:
CheetoHead 2019-12-17 19:49:20 -05:00
parent 7fce473e76
commit 3191e3f8c8
5 changed files with 34 additions and 3 deletions

View file

@ -182,7 +182,7 @@ var move_up_layer_button : BaseButton
var move_down_layer_button : BaseButton
var merge_down_layer_button : BaseButton
var add_palette_button : TextureButton
var add_palette_button : MenuButton
var remove_palette_button : TextureButton
var palette_option_button : OptionButton
var edit_palette_button : BaseButton

View file

@ -101,6 +101,7 @@ func _ready() -> void:
var edit_menu : PopupMenu = Global.edit_menu.get_popup()
view_menu = Global.view_menu.get_popup()
var help_menu : PopupMenu = Global.help_menu.get_popup()
var add_palette_menu : PopupMenu = Global.add_palette_button.get_popup()
var i = 0
for item in file_menu_items.keys():
@ -125,6 +126,7 @@ func _ready() -> void:
edit_menu.connect("id_pressed", self, "edit_menu_id_pressed")
view_menu.connect("id_pressed", self, "view_menu_id_pressed")
help_menu.connect("id_pressed", self, "help_menu_id_pressed")
add_palette_menu.connect("id_pressed", self, "add_palette_menu_id_pressed")
var root = get_tree().get_root()
#Node, left mouse shortcut, right mouse shortcut
@ -1066,7 +1068,14 @@ func _on_RemovePalette_pressed() -> void:
Global.palette_container.remove_current_palette()
pass
func add_palette_menu_id_pressed(id) -> void:
match id:
0: # New Empty Palette
Global.palette_container.on_new_empty_palette()
1: # Import Palette
Global.palette_container.on_import_palette()
pass
func _on_NewPaletteDialog_confirmed() -> void:
Global.palette_container.on_new_palette_confirmed()
pass

View file

@ -34,6 +34,16 @@ func on_palette_select(palette_name : String) -> void:
current_palette = "Default"
_display_palette(Global.palettes["Default"])
func on_new_empty_palette() -> void:
Global.new_palette_dialog.window_title = "Create a new empty palette?"
Global.new_palette_name_line_edit.text = "Custom_Palette"
from_palette = {}
Global.new_palette_dialog.popup_centered()
pass
func on_import_palette() -> void:
pass
func on_edit_palette() -> void:
var palette : Dictionary = Global.palettes[current_palette]
@ -44,6 +54,7 @@ func on_edit_palette() -> void:
if create_new_palette:
from_palette = Global.palettes[current_palette]
Global.new_palette_dialog.window_title = "Create a new custom palette from existing default?"
Global.new_palette_name_line_edit.text = "Custom_" + current_palette
Global.new_palette_dialog.popup_centered()
else: