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Removed left and right brush arrows
- Removed left and right brush arrow indicators completely. - Fixed bug when removing custom project brushes.
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10 changed files with 32 additions and 117 deletions
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@ -641,7 +641,7 @@ func flood_fill(pos : Vector2, target_color : Color, replace_color : Color) -> v
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q.append(north)
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if south.y < south_limit && layers[current_layer_index][0].get_pixelv(south) == target_color:
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q.append(south)
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sprite_changed_this_frame = true
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sprite_changed_this_frame = true
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#I wish GDScript supported function overloading, I could add more versions of these scripts...
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#...but with a Rect2() parameter instead of 2 Vector2()s
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