Re-added Polish in Preferences and in Main.gd's loaded_locales

This commit is contained in:
OverloadedOrama 2019-12-17 04:22:39 +02:00
parent dfc632e8f6
commit 3a29a729e9
5 changed files with 158 additions and 181 deletions

View file

@ -1,9 +1,4 @@
extends Button
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
signal on_drop_data
export var index := 0;
@ -12,10 +7,6 @@ export var draggable := false
var drag_preview_texture = preload("res://Assets/Graphics/Palette/swatch_drag_preview.png")
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func get_drag_data(position):
var data = null;
if(draggable):
@ -33,7 +24,3 @@ func can_drop_data(position, data):
func drop_data(position, data):
emit_signal("on_drop_data", data.source_index, index);
pass;
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass