The camera now zooms at the mouse's position.

This commit is contained in:
OverloadedOrama 2020-02-09 02:16:14 +02:00
parent f28a3a4405
commit 3fbd1d35eb
2 changed files with 13 additions and 7 deletions

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@ -20,6 +20,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Major changes to alpha blending behavior. The alpha values now get added/blended together instead of just replacing the pixel with the new value.
- Replaced some OS alerts with a custom made error dialog.
- Made the zooming smoother, is toggleable in Preferences whether to keep the new zooming or the old one.
- The camera now zooms at the mouse's position.
- Made the "X" button on the custom brushes a little smaller.
- The color picker will now have a small white triangle on the top left of the color preview if at least one of its RGB values are above 1 in Raw mode. (Added automatically because of the Godot 3.2 update)
- You can now toggle the visibility of hidden items on and off in the file dialogs. (Added automatically because of the Godot 3.2 update)