Added import image as a new layer of the current project

Just realized that I forgot to add undo/redo support of importing images as new frame/layer, oops. Will fix next.
This commit is contained in:
OverloadedOrama 2020-06-21 21:20:39 +03:00
parent f260971056
commit 40a01f1da3
3 changed files with 26 additions and 1 deletions

View file

@ -37,6 +37,8 @@ func _on_PreviewDialog_confirmed() -> void:
OpenSave.open_image_as_spritesheet(path, image, spritesheet_horizontal, spritesheet_vertical)
elif current_import_option == ImageImportOptions.NEW_FRAME:
OpenSave.open_image_as_new_frame(image)
elif current_import_option == ImageImportOptions.NEW_LAYER:
OpenSave.open_image_as_new_layer(image, path.get_file())
elif current_import_option == ImageImportOptions.PALETTE:
Global.palette_container.on_palette_import_file_selected(path)

View file

@ -64,7 +64,7 @@ margin_right = 151.0
margin_bottom = 20.0
mouse_default_cursor_shape = 2
text = "New tab"
items = [ "New tab", null, false, 0, null, "Spritesheet (new tab)", null, false, 1, null, "New frame", null, false, 2, null, "New layer", null, true, 3, null, "New palette", null, false, 4, null, "New brush", null, true, 5, null, "New pattern", null, true, 6, null ]
items = [ "New tab", null, false, 0, null, "Spritesheet (new tab)", null, false, 1, null, "New frame", null, false, 2, null, "New layer", null, false, 3, null, "New palette", null, false, 4, null, "New brush", null, true, 5, null, "New pattern", null, true, 6, null ]
selected = 0
[node name="SpritesheetOptions" type="HBoxContainer" parent="VBoxContainer/HBoxContainer"]