Check the correct tile mode button in View > Tile Mode when changing between projects

Also changed the buttons to radiobuttons
This commit is contained in:
Manolis Papadeas 2020-12-03 03:49:53 +02:00
parent cf35060e74
commit 46939bd74d
3 changed files with 13 additions and 6 deletions

View file

@ -271,10 +271,10 @@ func view_menu_id_pressed(id : int) -> void:
Global.canvas.update()
func tile_mode_submenu_id_pressed(id : int):
func tile_mode_submenu_id_pressed(id : int) -> void:
Global.transparent_checker._init_position(id)
for i in range(len(Global.Tile_Mode)):
if i != id:
if i != id:
Global.tile_mode_submenu.set_item_checked(i, false)
else:
Global.tile_mode_submenu.set_item_checked(i, true)