Added space for panning - Closes #110

This commit is contained in:
OverloadedOrama 2020-01-09 20:49:27 +02:00
parent a4886a2ee7
commit 48e871586c
5 changed files with 20 additions and 6 deletions

View file

@ -91,11 +91,18 @@ func _input(event : InputEvent) -> void:
else:
return
current_pixel = get_local_mouse_position() + location
if Global.current_frame == frame && Global.has_focus:
update()
# We don't want to draw when pressing space, because it's used for panning
if Input.is_action_pressed("space"):
previous_mouse_pos = current_pixel
previous_mouse_pos.x = clamp(previous_mouse_pos.x, location.x, location.x + size.x)
previous_mouse_pos.y = clamp(previous_mouse_pos.y, location.y, location.y + size.y)
return
sprite_changed_this_frame = false
current_pixel = get_local_mouse_position() + location
var mouse_pos := current_pixel
var mouse_pos_floored := mouse_pos.floor()
var mouse_pos_ceiled := mouse_pos.ceil()