Added Lanczos scaling interpolation

Only works with Godot 3.2. If you're using 3.1.x and below this will NOT work!
This commit is contained in:
OverloadedOrama 2020-02-07 02:30:43 +02:00
parent 8b5f505a1f
commit 49005e7425
3 changed files with 6 additions and 5 deletions

View file

@ -24,7 +24,7 @@ margin_left = 8.0
margin_top = 8.0
margin_right = 507.0
margin_bottom = 312.0
text = "Export current frame"
text = "EXPORT_CURRENT_FRAME_LABEL"
items = [ "EXPORT_CURRENT_FRAME_LABEL", null, false, 0, null, "EXPORT_FRAMES_AS_MULTIPLE_FILES_LABEL", null, false, 1, null, "EXPORT_FRAMES_AS_SPRITESHEET_LABEL", null, false, 2, null ]
selected = 0
@ -60,10 +60,10 @@ text = "Interpolation:"
[node name="Interpolation" type="OptionButton" parent="Resize"]
margin_left = 219.0
margin_right = 310.0
margin_right = 298.0
margin_bottom = 304.0
text = "Nearest"
items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, true, 4, null ]
items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, false, 4, null ]
selected = 0
[node name="Spritesheet" type="HBoxContainer" parent="."]