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https://github.com/tonytins/CozyPixelStudio.git
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Added Lanczos scaling interpolation
Only works with Godot 3.2. If you're using 3.1.x and below this will NOT work!
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parent
8b5f505a1f
commit
49005e7425
3 changed files with 6 additions and 5 deletions
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@ -24,7 +24,7 @@ margin_left = 8.0
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margin_top = 8.0
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margin_right = 507.0
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margin_bottom = 312.0
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text = "Export current frame"
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text = "EXPORT_CURRENT_FRAME_LABEL"
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items = [ "EXPORT_CURRENT_FRAME_LABEL", null, false, 0, null, "EXPORT_FRAMES_AS_MULTIPLE_FILES_LABEL", null, false, 1, null, "EXPORT_FRAMES_AS_SPRITESHEET_LABEL", null, false, 2, null ]
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selected = 0
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@ -60,10 +60,10 @@ text = "Interpolation:"
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[node name="Interpolation" type="OptionButton" parent="Resize"]
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margin_left = 219.0
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margin_right = 310.0
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margin_right = 298.0
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margin_bottom = 304.0
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text = "Nearest"
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items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, true, 4, null ]
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items = [ "Nearest", null, false, 0, null, "Bilinear", null, false, 1, null, "Cubic", null, false, 2, null, "Trilinear", null, false, 3, null, "Lanczos", null, false, 4, null ]
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selected = 0
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[node name="Spritesheet" type="HBoxContainer" parent="."]
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