From 4b7c0ca713579f531e88f232f00df2e66e4977e5 Mon Sep 17 00:00:00 2001 From: novhack <42614907+novhack@users.noreply.github.com> Date: Fri, 10 Apr 2020 20:37:24 +0200 Subject: [PATCH] Fix clear_canvases() call in ImportSprites. --- Scripts/Dialogs/ImportSprites.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Dialogs/ImportSprites.gd b/Scripts/Dialogs/ImportSprites.gd index 32a966e..f712143 100644 --- a/Scripts/Dialogs/ImportSprites.gd +++ b/Scripts/Dialogs/ImportSprites.gd @@ -32,7 +32,7 @@ func _on_VerticalFrames_value_changed(value) -> void: func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void: Global.control.opensprite_file_selected = true if !new_frame: # If we're not adding a new frame, delete the previous - Global.control.clear_canvases() + Global.clear_canvases() var first_path : String = paths[0] var i : int = Global.canvases.size()