Fixed "Export" option in the File menu not working properly when switching between projects

Export.was_reported was keeping its value when switching projects, instead of being project-specific. Also fixed issue where imported images were not remembering the directory_path and file_name when switching projects.
This commit is contained in:
Manolis Papadeas 2020-10-25 00:58:37 +03:00
parent e6da4d2b30
commit 4e33476a4d
4 changed files with 9 additions and 2 deletions

View file

@ -193,6 +193,7 @@ func export_processed_images(ignore_overwrites: bool, export_dialog: AcceptDialo
# Store settings for quick export and when the dialog is opened again
was_exported = true
Global.current_project.was_exported = true
Global.file_menu.get_popup().set_item_text(5, tr("Export") + " %s" % (file_name + file_format_string(file_format)))
# Only show when not exporting gif - gif export finishes in thread

View file

@ -326,6 +326,7 @@ func save_pxo_file(path : String, autosave : bool, use_zstd_compression := true,
Export.file_name = path.get_file().trim_suffix(".pxo")
Export.directory_path = path.get_base_dir()
Export.was_exported = false
project.was_exported = false
Global.file_menu.get_popup().set_item_text(3, tr("Save") + " %s" % path.get_file())
@ -454,6 +455,8 @@ func set_new_tab(project : Project, path : String) -> void:
Global.window_title = Global.window_title + "(*)"
var file_name := path.get_basename().get_file()
var directory_path := path.get_basename().replace(file_name, "")
project.directory_path = directory_path
project.file_name = file_name
Export.directory_path = directory_path
Export.file_name = file_name