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Fixed bug where the user could drag the guides when the canvas had no focus
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parent
10280f25f9
commit
4e33775c84
4 changed files with 6 additions and 7 deletions
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@ -71,7 +71,7 @@ func _ready() -> void:
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"Invert colors" : 0,
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"Desaturation" : 0,
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"Outline" : 0,
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"Adjust Hue/Saturation/Value":0
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"Adjust Hue/Saturation/Value" : 0
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}
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var help_menu_items := {
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"View Splash Screen" : 0,
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@ -25,7 +25,7 @@ func _process(delta : float) -> void:
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else:
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point0.x -= width * 3
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point1.x += width * 3
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if point_in_rectangle(mouse_pos, point0, point1) && Input.is_action_just_pressed("left_mouse"):
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if Global.can_draw and Global.has_focus and point_in_rectangle(mouse_pos, point0, point1) and Input.is_action_just_pressed("left_mouse"):
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if !point_in_rectangle(Global.canvas.current_pixel, Global.canvas.location, Global.canvas.location + Global.canvas.size):
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has_focus = true
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Global.has_focus = false
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