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Basic UI for animation frame tags
You can add tags by right clicking on a cel and selecting "Add Frame Tag". No tag modifying and deletion is implemented yet. I'm using a different ScrollContainer for the tags, which gets updated everytime the main timeline ScrollContainer gets updated. I hide its sliders from its theme, wish there was a more straightforward way.
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@ -8,6 +8,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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### Added
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- Cels are now in the timeline. Each cel refers to a specific layer AND a frame. Frames are a collection of cels for every layer.
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- Cel linking is now possible. This way, layers can be "shared" in multiple frames.
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- You can now group multiple frames with tags.
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- Pattern filling is now possible. If the user chooses a brush that is not the pixel or a circle brush and uses the bucket tool, the brush image is used as a pattern that fills the area.
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- Importing .pngs as palettes is now possible - thanks to Martin Novák (novhack)!
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- A confirmation message now appears when the user quits Pixelorama, if there are unsaved changes - thanks to Schweini07!
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@ -27,7 +28,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Layer visibility is taken into account when exporting the drawing as a .png file. This means that invisible layers will not be included in the final .png file.
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- Visual change, added border outlines to all window dialogs.
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- Animation now loops by default.
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- Onion skinning settings have been moved to a popup window, and 2 new buttons were added. One that enables it, and one that opens the settings window.
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- Onion skinning settings have been moved to a popup window, and 2 new buttons were added. One that toggles onion skinning, and one that opens the settings window.
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- The splash screen is no longer purple, it now gets affected by the chosen theme.
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### Fixed
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