Fixed issue where undo/redo was not working properly for straight lines that went outside the canvas

This commit is contained in:
OverloadedOrama 2020-01-13 01:11:03 +02:00
parent ff758467dd
commit 542f709a8f
2 changed files with 6 additions and 2 deletions

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@ -30,6 +30,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fixed crash on Godot 3.2.beta6 when pressing the Edit Palette button.
- The canvas updates automatically when onion skinning settings change.
- Fixed a rare crash with straight lines. It was possible that the variable `is_making_line` could be true, even if the line itself has been freed from memory.
- Fixed issue where undo/redo was not working properly for straight lines that went outside the canvas.
## [v0.6] - 06-01-2020