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v0.2 - Animation Timeline & UI changes!
v0.2 of Pixelorama is out! - Added animation timeline. You can add. remove. clone and change order of your frames! - You can now import multiple images as frames. - Ability to save individual frames, all frames as multiple files, or all frames as a single file in the form of a horizontal or vertical spritesheet! - Different frames can have a unique amount of layers and they can be of different sizes. - Image scaling is now functional. - Added hints for UI elements. - A lot of UI changes.
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Scripts/FrameButton.gd
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Scripts/FrameButton.gd
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extends Button
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var frame := 0
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func _on_FrameButton_pressed() -> void:
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Global.current_frame = frame
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#print(len(Global.canvases))
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Global.change_frame()
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