From 588efeacfd4e41fc150275ff7a60fff0a05b36bf Mon Sep 17 00:00:00 2001
From: Tony Bark
Date: Fri, 5 Mar 2021 00:22:23 -0500
Subject: [PATCH] Renamed to Cozy Pixel Studio - Reverted version back to 0.1.0
---
.github/FUNDING.yml | 3 -
.github/workflows/dev-desktop-builds.yml | 26 +--
.github/workflows/release.yml | 213 -----------------------
.gitignore | 141 ++++++++++++++-
README.md | 105 ++---------
crowdin.yml | 5 -
project.godot | 4 +-
src/Autoload/OpenSave.gd | 12 +-
src/Main.gd | 2 +-
src/UI/Dialogs/AboutDialog.gd | 9 +-
src/UI/Dialogs/AboutDialog.tscn | 31 ++--
src/UI/Dialogs/SplashDialog.gd | 4 +-
src/UI/Dialogs/SplashDialog.tscn | 6 +-
13 files changed, 200 insertions(+), 361 deletions(-)
delete mode 100644 .github/FUNDING.yml
delete mode 100644 .github/workflows/release.yml
delete mode 100644 crowdin.yml
diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml
deleted file mode 100644
index 0b99eae..0000000
--- a/.github/FUNDING.yml
+++ /dev/null
@@ -1,3 +0,0 @@
-patreon: OramaInteractive
-custom: https://www.paypal.me/OverloadedOrama
-ko_fi: overloadedorama
diff --git a/.github/workflows/dev-desktop-builds.yml b/.github/workflows/dev-desktop-builds.yml
index 6bce08d..652bd58 100644
--- a/.github/workflows/dev-desktop-builds.yml
+++ b/.github/workflows/dev-desktop-builds.yml
@@ -2,9 +2,9 @@ name: "dev-desktop-builds"
on:
push:
- branches: [ master ]
+ branches: [ master, main ]
pull_request:
- branches: [ master ]
+ branches: [ master, main ]
paths-ignore:
- "Translations/*"
- "installer/*.pot"
@@ -13,7 +13,7 @@ on:
env:
GODOT_VERSION: 3.2.3
GODOT_VERSION_MAC: 3.2.2
- EXPORT_NAME: Pixelorama
+ EXPORT_NAME: CozyPixelStudio
jobs:
export-windows:
@@ -98,7 +98,7 @@ jobs:
- name: Setup environment ๐ง
run: |
export GODOT_VERSION=3.2.2
- export EXPORT_NAME=Pixelorama
+ export EXPORT_NAME=CozyPixelStudio
- name: Download and extract export templates ๐พ
run: |
mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable
@@ -115,23 +115,23 @@ jobs:
run: |
chown runner ./Godot
chmod +x ./Godot
- ./Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip
+ ./Godot -v --export "Mac OSX" ./build/mac/CozyPixelStudio.zip
- name: Make application executable ๐ง
run: |
- unzip -a ./build/mac/Pixelorama.zip -d ./build/mac
- chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama
- rm ./build/mac/Pixelorama.zip
+ unzip -a ./build/mac/CozyPixelStudio.zip -d ./build/mac
+ chmod +x ./build/mac/CozyPixelStudio.app/Contents/MacOS/CozyPixelStudio
+ rm ./build/mac/CozyPixelStudio.zip
- name: Fix application icon ๐ผ
- run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns
+ run: sips -s format icns ./build/mac/CozyPixelStudio.app/Contents/Resources/icon.icns --out ./build/mac/CozyPixelStudio.app/Contents/Resources/icon.icns
- name: Copy pixelorama_data folder ๐
run: |
- cp -R ./pixelorama_data ./build/mac/Pixelorama.app/Contents/MacOS
- rm ./build/mac/Pixelorama.app/Contents/MacOS/pixelorama_data/.gdignore
+ cp -R ./pixelorama_data ./build/mac/CozyPixelStudio.app/Contents/MacOS
+ rm ./build/mac/CozyPixelStudio.app/Contents/MacOS/pixelorama_data/.gdignore
- name: Create DMG archive ๐ง
- run: hdiutil create -size 70m -srcfolder ./build/mac -volname Pixelorama ./build/mac/Pixelorama.dmg
+ run: hdiutil create -size 70m -srcfolder ./build/mac -volname CozyPixelStudio ./build/mac/CozyPixelStudio.dmg
- name: Upload Artifact ๐
uses: actions/upload-artifact@v2
with:
name: Mac
- path: ./build/mac/Pixelorama.dmg
+ path: ./build/mac/CozyPixelStudio.dmg
retention-days: 14
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
deleted file mode 100644
index db936b5..0000000
--- a/.github/workflows/release.yml
+++ /dev/null
@@ -1,213 +0,0 @@
-name: "release"
-
-on:
- push:
- branches: [ release ]
-
-env:
- GODOT_VERSION: 3.2.3
- GODOT_VERSION_MAC: 3.2.2
- EXPORT_NAME: Pixelorama
- TAG: v0.8.2
- BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
-
-jobs:
- export-windows:
- name: Windows Export ๐
- runs-on: ubuntu-latest
- container:
- image: docker://barichello/godot-ci:3.2.3
- steps:
- - name: Setup WINE and rcedit ๐ท
- run: |
- dpkg --add-architecture i386 && apt-get update && apt-get install -y wine-stable && apt-get install -y wine32
- chown root:root -R ~
- wget https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe
- mkdir -v -p ~/.local/share/rcedit
- mv rcedit-x64.exe ~/.local/share/rcedit
- godot -q
- echo 'export/windows/wine = "/usr/bin/wine"' >> ~/.config/godot/editor_settings-3.tres
- echo 'export/windows/rcedit = "/github/home/.local/share/rcedit/rcedit-x64.exe"' >> ~/.config/godot/editor_settings-3.tres
- - name: Checkout ๐๏ธ
- uses: actions/checkout@v1
- with:
- submodules: true
- - name: Setup ๐ป
- run: |
- mkdir -v -p build/windows-64bit build/windows-32bit ~/.local/share/godot/templates
- mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
- - name: Windows Build ๐ง
- run: |
- godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe
- godot -v --export "Windows Desktop 32-bit" ./build/windows-32bit/$EXPORT_NAME.exe
- - name: Copy pixelorama_data folder ๐
- run: |
- cp -R ./pixelorama_data ./build/windows-64bit
- rm ./build/windows-64bit/pixelorama_data/.gdignore
- cp -R ./pixelorama_data ./build/windows-32bit
- rm ./build/windows-32bit/pixelorama_data/.gdignore
- - name: Zip ๐๏ธ
- run: |
- cd build
- zip -r windows-64bit.zip windows-64bit
- zip -r windows-32bit.zip windows-32bit
- - name: Upload 64-bit Release Asset ๐
- uses: svenstaro/upload-release-action@v2
- with:
- repo_token: ${{ secrets.GITHUB_TOKEN }}
- file: ./build/windows-64bit.zip
- asset_name: ${{env.EXPORT_NAME}}[Windows-64bit].zip
- tag: ${{env.TAG}}
- overwrite: true
- - name: Upload 32-bit Release Asset ๐
- uses: svenstaro/upload-release-action@v2
- with:
- repo_token: ${{ secrets.GITHUB_TOKEN }}
- file: ./build/windows-32bit.zip
- asset_name: ${{env.EXPORT_NAME}}[Windows-32bit].zip
- tag: ${{env.TAG}}
- overwrite: true
- - name: Upload Release Assets to itch.io ๐ฎ
- run: |
- butler push ./build/windows-64bit ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:windows-64 --userversion ${{env.TAG}}
- butler push ./build/windows-32bit ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:windows-32 --userversion ${{env.TAG}}
-
- export-linux:
- name: Linux Export ๐ง
- runs-on: ubuntu-latest
- container:
- image: docker://barichello/godot-ci:3.2.3
- steps:
- - name: Checkout ๐๏ธ
- uses: actions/checkout@v1
- with:
- submodules: true
- - name: Setup ๐ป
- run: |
- mkdir -v -p build/linux-64bit build/linux-32bit ~/.local/share/godot/templates
- mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
- - name: Linux Build ๐ง
- run: |
- godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64
- godot -v --export "Linux/X11 32-bit" ./build/linux-32bit/$EXPORT_NAME.x86
- - name: Give execute permission โ๏ธ
- run: |
- chmod +x ./build/linux-64bit/$EXPORT_NAME.x86_64
- chmod +x ./build/linux-32bit/$EXPORT_NAME.x86
- - name: Copy pixelorama_data folder ๐
- run: |
- cp -R ./pixelorama_data ./build/linux-64bit
- rm ./build/linux-64bit/pixelorama_data/.gdignore
- cp -R ./pixelorama_data ./build/linux-32bit
- rm ./build/linux-32bit/pixelorama_data/.gdignore
- - name: Create tar.gz archive ๐๏ธ
- run: |
- cd build
- tar zcvf linux-64bit.tar.gz linux-64bit
- tar zcvf linux-32bit.tar.gz linux-32bit
- - name: Upload 64-bit Release Asset ๐
- uses: svenstaro/upload-release-action@v2
- with:
- repo_token: ${{ secrets.GITHUB_TOKEN }}
- file: ./build/linux-64bit.tar.gz
- asset_name: ${{env.EXPORT_NAME}}[Linux-64bit].tar.gz
- tag: ${{env.TAG}}
- overwrite: true
- - name: Upload 32-bit Release Asset ๐
- uses: svenstaro/upload-release-action@v2
- with:
- repo_token: ${{ secrets.GITHUB_TOKEN }}
- file: ./build/linux-32bit.tar.gz
- asset_name: ${{env.EXPORT_NAME}}[Linux-32bit].tar.gz
- tag: ${{env.TAG}}
- overwrite: true
- - name: Upload Release Assets to itch.io ๐ฎ
- run: |
- butler push ./build/linux-64bit.tar.gz ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:linux-64 --userversion ${{env.TAG}}
- butler push ./build/linux-32bit.tar.gz ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:linux-32 --userversion ${{env.TAG}}
-
- export-mac:
- name: Mac Export ๐
- runs-on: macos-latest
- steps:
- - name: Checkout ๐๏ธ
- uses: actions/checkout@v1
- with:
- submodules: true
- - name: Setup environment ๐ง
- run: |
- export GODOT_VERSION=3.2.2
- export EXPORT_NAME=Pixelorama
- - name: Download and extract export templates ๐พ
- run: |
- mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable
- curl -O https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION_MAC}/Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz
- unzip -a Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz
- mv ./templates/* ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable
- - name: Download Godot headless binary ๐ค
- run: |
- curl -O https://huskee.cf/files/Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip
- unzip -a Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip
- - name: Setup ๐ป
- run: mkdir -v -p ./build/mac
- - name: Mac Build ๐ง
- run: |
- chown runner ./Godot
- chmod +x ./Godot
- ./Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip
- - name: Make application executable ๐ง
- run: |
- unzip -a ./build/mac/Pixelorama.zip -d ./build/mac
- chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama
- rm ./build/mac/Pixelorama.zip
- - name: Fix application icon ๐ผ
- run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns
- - name: Copy pixelorama_data folder ๐
- run: |
- cp -R ./pixelorama_data ./build/mac/Pixelorama.app/Contents/MacOS
- rm ./build/mac/Pixelorama.app/Contents/MacOS/pixelorama_data/.gdignore
- - name: Create DMG archive ๐ง
- run: hdiutil create -size 70m -srcfolder ./build/mac -volname Pixelorama ./build/mac/Pixelorama.dmg
- - name: Upload Release Asset ๐
- uses: svenstaro/upload-release-action@v2
- with:
- repo_token: ${{ secrets.GITHUB_TOKEN }}
- file: ./build/mac/Pixelorama.dmg
- asset_name: ${{env.EXPORT_NAME}}[Mac].dmg
- tag: ${{env.TAG}}
- overwrite: true
- - name: Upload Release Assets to itch.io ๐ฎ
- run: |
- curl -L -o butler.zip https://broth.itch.ovh/butler/darwin-amd64/LATEST/archive/default
- unzip butler.zip
- chmod +x butler
- ./butler push ./build/mac/Pixelorama.dmg ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:mac --userversion ${{env.TAG}}
-
- export-web:
- name: Web Export ๐
- runs-on: ubuntu-latest
- container:
- image: docker://barichello/godot-ci:3.2.3
- steps:
- - name: Checkout ๐๏ธ
- uses: actions/checkout@v1
- with:
- submodules: true
- - name: Setup ๐ป
- run: |
- mkdir -v -p build/web ~/.local/share/godot/templates
- mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
- - name: Web Build ๐ง
- run: godot -v --export "HTML5" ./build/web/index.html
- - name: Install rsync ๐
- run: |
- apt-get update && apt-get install -y rsync
- - name: Deploy ๐
- uses: JamesIves/github-pages-deploy-action@releases/v3
- with:
- GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- BRANCH: gh-pages # The branch the action should deploy to.
- FOLDER: build/web # The folder the action should deploy.
- - name: Upload Release Assets to itch.io ๐ฎ
- run: |
- butler push ./build/web ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:web --userversion ${{env.TAG}}
diff --git a/.gitignore b/.gitignore
index 70afc5c..1c0b85c 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,6 +1,66 @@
+# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
+
+# Created by https://www.toptal.com/developers/gitignore/api/windows,vscode,macos,linux,godot,executable,archives,backup
+# Edit at https://www.toptal.com/developers/gitignore?templates=windows,vscode,macos,linux,godot,executable,archives,backup
+
+### Archives ###
+# It's better to unpack these files and commit the raw source because
+# git has its own built in compression methods.
+*.7z
+*.jar
+*.rar
+*.zip
+*.gz
+*.gzip
+*.tgz
+*.bzip
+*.bzip2
+*.bz2
+*.xz
+*.lzma
+*.cab
+*.xar
+
+# Packing-only formats
+*.iso
+*.tar
+
+# Package management formats
+*.dmg
+*.xpi
+*.gem
+*.egg
+*.deb
+*.rpm
+*.msi
+*.msm
+*.msp
+*.txz
+
+### Backup ###
+*.bak
+*.gho
+*.ori
+*.orig
+*.tmp
+
+### Executable ###
+*.app
+*.bat
+*.cgi
+*.com
+*.exe
+*.gadget
+*.pif
+*.vb
+*.wsf
+
+### Godot ###
# Godot-specific ignores
.import/
+export.cfg
+export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
@@ -8,11 +68,82 @@
# Mono-specific ignores
.mono/
data_*/
-mono_crash.*.json
-# System/tool-specific ignores
-.directory
+### Linux ###
*~
-#Visual Studio Code ignores
-.vscode/
\ No newline at end of file
+# temporary files which can be created if a process still has a handle open of a deleted file
+.fuse_hidden*
+
+# KDE directory preferences
+.directory
+
+# Linux trash folder which might appear on any partition or disk
+.Trash-*
+
+# .nfs files are created when an open file is removed but is still being accessed
+.nfs*
+
+### macOS ###
+# General
+.DS_Store
+.AppleDouble
+.LSOverride
+
+# Icon must end with two \r
+Icon
+
+
+# Thumbnails
+._*
+
+# Files that might appear in the root of a volume
+.DocumentRevisions-V100
+.fseventsd
+.Spotlight-V100
+.TemporaryItems
+.Trashes
+.VolumeIcon.icns
+.com.apple.timemachine.donotpresent
+
+# Directories potentially created on remote AFP share
+.AppleDB
+.AppleDesktop
+Network Trash Folder
+Temporary Items
+.apdisk
+
+### vscode ###
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+### Windows ###
+# Windows thumbnail cache files
+Thumbs.db
+Thumbs.db:encryptable
+ehthumbs.db
+ehthumbs_vista.db
+
+# Dump file
+*.stackdump
+
+# Folder config file
+[Dd]esktop.ini
+
+# Recycle Bin used on file shares
+$RECYCLE.BIN/
+
+# Windows Installer files
+*.msix
+
+# Windows shortcuts
+*.lnk
+
+# End of https://www.toptal.com/developers/gitignore/api/windows,vscode,macos,linux,godot,executable,archives,backup
+
+# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
+
diff --git a/README.md b/README.md
index 6ef97f8..a8706cb 100644
--- a/README.md
+++ b/README.md
@@ -1,103 +1,24 @@
-
-
Pixelorama - your free and open-source sprite editor!
-
-
- Made by Orama Interactive with the Godot Engine, written in GDScript!
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ Cozy Pixel Studio
+
[](https://www.youtube.com/watch?v=NLb0TNxZ27E&list=PLVEP1Zz6BUpBiQC0CB6eNBhhLF4tEwBB-&index=10)
-Art by Wishdream - winner of the first Pixelorama splash screen art contest!
-Make sure to visit our website for more information! https://www.orama-interactive.com
+
+
+ - Pixelorama made by Orama Interactive
+ - Cozy Pixel Studio made by Tony Bark
+ - Splash screen art by Wishdream
+
+
-Join our Discord community serverโ where we can discuss about Pixelorama and all our other projects! https://discord.gg/GTMtr8s
-
-If you like, consider helping us by sponsoring this project! It would enable us to focus more on Pixelorama, and make more projects in the future!
-
-Toss A Coin For A New Feature: [](https://patreon.com/OramaInteractive)
-
-## Download
-Stable versions:
-- [Itch.io (Windows, Linux, Mac & Web)](https://orama-interactive.itch.io/pixelorama)
-- [GitHub Releases (Windows, Linux & Mac)](https://github.com/Orama-Interactive/Pixelorama/releases)
-- [GitHub Pages (Web)](https://orama-interactive.github.io/Pixelorama/)
-- [Flathub (Linux)](https://flathub.org/apps/details/com.orama_interactive.Pixelorama)
-- [Snap Store (Linux)](https://snapcraft.io/pixelorama)
-
-You can also find early access builds in the [GitHub Actions page](https://github.com/Orama-Interactive/Pixelorama/actions). There's also a [Web version available](https://orama-interactive.github.io/Pixelorama/early_access/).
-Keep in mind that these versions will have bugs and are unstable. Unless you're interested in testing the main branch of Pixelorama, it's recommended that you stick to a stable version.
+Cozy Pixel Studio is a derivative of Pixelorama meant to study programming and designing interfaces in Godot. **These builds are not meant for production use**.
## Documentation
+
You can find Online Documentation for Pixelorama here: https://orama-interactive.github.io/Pixelorama-Docs
-It's still work in progress so there are some pages missing. If you want to contribute, you can do so in [Pixelorama-Docs' GitHub Repository](https://github.com/Orama-Interactive/Pixelorama-Docs).
-
-## Cloning Instructions
-Pixelorama uses Godot 3.2, so you will need to have it in order to run the project.
-As of right now, most of the code is written using GDScript, so the mono version of Godot is not required, but Pixelorama should also work with it.
-
-## Current features as of version v0.8:
-
-- Choosing between 7 tools โ pencil, eraser, fill bucket, lighten/darken, color picker, rectangle select and zoomโ and mapping them to both of your left and right mouse buttons.
-- Are you an animator? Pixelorama has its own animation timeline just for you! You can work at an individual cel level, where each cel refers to a unique layer and frame. Supports onion skinning, cel linking, motion drawing and frame grouping with tags.
-- Different tool options for each of the mouse buttons.
-- Custom brushes! Load your brushes from files or select them in your project with the selection tool, and they will get stored in `.pxo` files!
-- Random custom brushes! Every time you draw, expect to see a different random result!
-- Create or import custom palettes!
-- Multiple project support, using tabs!
-- Pattern filling! Use the bucket tool to fill out an area with a pattern of your choosing.
-- Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing spritesheets is also supported.
-- Export your gorgeous art as `PNG` or `GIF` files. Exporting your projects as spritesheets is also possible.
-- Pixel perfect mode for perfect lines, for the pencil, eraser & lighten/darken tools.
-- Save and open your projects as Pixelorama's custom file format, `.pxo`
-- Undo/Redo support!
-- Autosave support, with data recovery in case of a software crash.
-- Multiple theme support! Choose a theme from Dark, Gray, Blue, Caramel and Light!
-- Horizontal & vertical mirrored drawing!
-- Tile Mode for pattern creation!
-- Split screen mode to see your masterpiece twice! And a mini canvas preview area to see it thrice!
-- Create straight lines for pencil, eraser and the lighten/darken tool by pressing `Shift`. If you also press `Control`, you can constrain angles with a step of 15.
-- Generate outlines for your images!
-- ฮฅou can zoom in and out with the mouse scroll wheel or the `+` and `-` keys respectively, and pan by clicking the middle mouse button, by holding `Space` or with the arrow keys!
-- Keyboard shortcuts, and the ability to change their bindings.
-- Rulers and guides!
-- Rectangular & isometric grid types.
-- Scale, crop, rotate, flip, color invert, HSV-adjust, desaturate and generate gradients in your images!
-- Multi-language localization support! See our [Crowdin page](https://crowdin.com/project/pixelorama) for more details.
-
-
## Special thanks to
+
+- The [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) team for creating a pixel art editor in Godot!
- All [Godot](https://github.com/godotengine/godot) contributors! Without Godot, Pixelorama would not exist.
- https://github.com/jegor377/godot-gdgifexporter - the gif exporter Pixelorama uses.
- https://github.com/Pukkah/HTML5-File-Exchange-for-Godot - responsible for file exchange in Pixelorama's HTML5 (Web) version.
diff --git a/crowdin.yml b/crowdin.yml
deleted file mode 100644
index 092f1d6..0000000
--- a/crowdin.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-files:
- - source: /Translations/Translations.pot
- translation: /Translations/%locale_with_underscore%.po
- - source: /installer/*.pot
- translation: /installer/po/%locale%.po
diff --git a/project.godot b/project.godot
index 1979908..115a4c1 100644
--- a/project.godot
+++ b/project.godot
@@ -110,7 +110,7 @@ _global_script_class_icons={
[application]
-config/name="Pixelorama"
+config/name="Cozy Pixel Studio"
config/description="A free & open-source 2D sprite editor"
run/main_scene="res://src/Main.tscn"
run/low_processor_mode=true
@@ -119,7 +119,7 @@ boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
config/icon="res://assets/graphics/icons/icon.png"
config/macos_native_icon="res://assets/graphics/icons/icon.icns"
config/windows_native_icon="res://assets/graphics/icons/icon.ico"
-config/Version="v0.8.3-dev"
+config/Version="v0.1.0-dev"
[audio]
diff --git a/src/Autoload/OpenSave.gd b/src/Autoload/OpenSave.gd
index 1616d9e..837bc4b 100644
--- a/src/Autoload/OpenSave.gd
+++ b/src/Autoload/OpenSave.gd
@@ -21,7 +21,7 @@ func handle_loading_files(files : PoolStringArray) -> void:
for file in files:
file = file.replace("\\", "/")
var file_ext : String = file.get_extension().to_lower()
- if file_ext == "pxo": # Pixelorama project file
+ if file_ext == "pxo": # Cozy Pixel Studio project file
open_pxo_file(file)
elif file_ext == "json" or file_ext == "gpl" or file_ext == "pal": # Palettes
Global.palette_container.on_palette_import_file_selected(file)
@@ -109,7 +109,7 @@ func open_pxo_file(path : String, untitled_backup : bool = false, replace_empty
if not untitled_backup:
# Untitled backup should not change window title and save path
current_save_paths[Global.current_project_index] = path
- Global.window_title = path.get_file() + " - Pixelorama " + Global.current_version
+ Global.window_title = path.get_file() + " - Cozy Pixel Studio " + Global.current_version
Global.save_sprites_dialog.current_path = path
# Set last opened project path and save
Global.config_cache.set_value("preferences", "last_project_path", path)
@@ -146,7 +146,7 @@ func open_old_pxo_file(file : File, new_project : Project, first_line : String)
_file_status_version = file_ver_splitted[1]
if file_major_version == 0 and file_minor_version < 5:
- Global.notification_label("File is from an older version of Pixelorama, as such it might not work properly")
+ Global.notification_label("File is from an older version of Cozy Pixel Studio, as such it might not work properly")
var new_guides := true
if file_major_version == 0:
@@ -330,7 +330,7 @@ func save_pxo_file(path : String, autosave : bool, use_zstd_compression := true,
project.has_changed = false
remove_backup(Global.current_project_index)
Global.notification_label("File saved")
- Global.window_title = path.get_file() + " - Pixelorama " + Global.current_version
+ Global.window_title = path.get_file() + " - Cozy Pixel Studio " + Global.current_version
# Set last opened project path and save
Global.config_cache.set_value("preferences", "last_project_path", path)
@@ -528,7 +528,7 @@ func set_new_tab(project : Project, path : String) -> void:
Global.tabs.current_tab = Global.tabs.get_tab_count() - 1
Global.canvas.camera_zoom()
- Global.window_title = path.get_file() + " (" + tr("imported") + ") - Pixelorama " + Global.current_version
+ Global.window_title = path.get_file() + " (" + tr("imported") + ") - Cozy Pixel Studio " + Global.current_version
if project.has_changed:
Global.window_title = Global.window_title + "(*)"
var file_name := path.get_basename().get_file()
@@ -617,7 +617,7 @@ func reload_backup_file(project_paths : Array, backup_paths : Array) -> void:
# If project path is the same as backup save path -> the backup was untitled
if project_paths[i] != backup_paths[i]: # If the user has saved
current_save_paths[i] = project_paths[i]
- Global.window_title = project_paths[i].get_file() + " - Pixelorama(*) " + Global.current_version
+ Global.window_title = project_paths[i].get_file() + " - Cozy Pixel Studio(*) " + Global.current_version
Global.current_project.has_changed = true
Global.notification_label("Backup reloaded")
diff --git a/src/Main.gd b/src/Main.gd
index 646c59b..3e1bbe9 100644
--- a/src/Main.gd
+++ b/src/Main.gd
@@ -20,7 +20,7 @@ func _ready() -> void:
get_tree().set_auto_accept_quit(false)
setup_application_window_size()
- Global.window_title = tr("untitled") + " - Pixelorama " + Global.current_version
+ Global.window_title = tr("untitled") + " - Cozy Pixel Studio " + Global.current_version
Global.current_project.layers[0].name = tr("Layer") + " 0"
Global.layers_container.get_child(0).label.text = Global.current_project.layers[0].name
diff --git a/src/UI/Dialogs/AboutDialog.gd b/src/UI/Dialogs/AboutDialog.gd
index 5799fe6..d2c2987 100644
--- a/src/UI/Dialogs/AboutDialog.gd
+++ b/src/UI/Dialogs/AboutDialog.gd
@@ -27,7 +27,7 @@ func _ready() -> void:
func _on_AboutDialog_about_to_show() -> void:
- window_title = tr("About Pixelorama") + " " + Global.current_version
+ window_title = tr("About Cozy Pixel Studio") + " " + Global.current_version
if Global.is_cjk(TranslationServer.get_locale()):
slogan_label.add_font_override("font", cjk_font)
@@ -83,7 +83,7 @@ func _on_Website_pressed() -> void:
func _on_GitHub_pressed() -> void:
- OS.shell_open("https://github.com/Orama-Interactive/Pixelorama")
+ OS.shell_open("https://github.com/tonytins/CozyPixelStudio")
func _on_Donate_pressed() -> void:
@@ -92,8 +92,9 @@ func _on_Donate_pressed() -> void:
func create_developers() -> void:
var dev_root := developers.create_item()
- developers.create_item(dev_root).set_text(0, " Manolis Papadeas (Overloaded) - " + tr("Lead Programmer"))
- developers.create_item(dev_root).set_text(0, " John Nikitakis (Erevos) - " + tr("UI Designer"))
+ developers.create_item(dev_root).set_text(0, " Tony Bark (tonytins) - " + tr("Programmer"))
+ developers.create_item(dev_root).set_text(0, " Manolis Papadeas (Overloaded) - " + tr("Pixelorama Programmer"))
+ developers.create_item(dev_root).set_text(0, " John Nikitakis (Erevos) - " + tr("Pixelorama UI Designer"))
func create_donors() -> void:
diff --git a/src/UI/Dialogs/AboutDialog.tscn b/src/UI/Dialogs/AboutDialog.tscn
index 367e15f..9b118c7 100644
--- a/src/UI/Dialogs/AboutDialog.tscn
+++ b/src/UI/Dialogs/AboutDialog.tscn
@@ -7,10 +7,11 @@
[ext_resource path="res://assets/fonts/Roboto-Small.tres" type="DynamicFont" id=5]
[node name="AboutDialog" type="WindowDialog"]
+visible = true
margin_right = 600.0
margin_bottom = 400.0
rect_min_size = Vector2( 600, 400 )
-window_title = "About Pixelorama"
+window_title = "About Cozy Pixel Studio"
resizable = true
script = ExtResource( 1 )
@@ -22,6 +23,9 @@ margin_top = 4.0
margin_right = -12.0
margin_bottom = -8.0
alignment = 1
+__meta__ = {
+"_edit_use_anchors_": false
+}
[node name="IconsButtons" type="HBoxContainer" parent="AboutUI"]
margin_right = 576.0
@@ -50,7 +54,7 @@ margin_bottom = 51.0
margin_right = 224.0
margin_bottom = 15.0
custom_fonts/font = ExtResource( 3 )
-text = "Pixelorama - Pixelate your dreams!"
+text = "Cozy Pixel Studio - Pixelate your dreams!"
align = 1
[node name="LinkButtons" type="HBoxContainer" parent="AboutUI/IconsButtons/SloganAndLinks/VBoxContainer"]
@@ -92,12 +96,12 @@ margin_bottom = 72.0
[node name="Credits" type="HSplitContainer" parent="AboutUI"]
margin_top = 76.0
margin_right = 576.0
-margin_bottom = 345.0
+margin_bottom = 329.0
size_flags_vertical = 3
[node name="Groups" type="Tree" parent="AboutUI/Credits"]
margin_right = 120.0
-margin_bottom = 269.0
+margin_bottom = 253.0
rect_min_size = Vector2( 120, 120 )
custom_constants/item_margin = -2
hide_root = true
@@ -105,7 +109,7 @@ hide_root = true
[node name="Developers" type="VBoxContainer" parent="AboutUI/Credits"]
margin_left = 132.0
margin_right = 576.0
-margin_bottom = 269.0
+margin_bottom = 253.0
size_flags_horizontal = 3
[node name="Label" type="Label" parent="AboutUI/Credits/Developers"]
@@ -116,7 +120,7 @@ text = "Development Team"
[node name="DeveloperTree" type="Tree" parent="AboutUI/Credits/Developers"]
margin_top = 18.0
margin_right = 444.0
-margin_bottom = 269.0
+margin_bottom = 253.0
size_flags_vertical = 3
custom_constants/item_margin = -2
custom_constants/button_margin = 2
@@ -183,23 +187,24 @@ custom_constants/item_margin = -2
hide_root = true
[node name="HSeparator2" type="HSeparator" parent="AboutUI"]
-margin_top = 349.0
+margin_top = 333.0
margin_right = 576.0
-margin_bottom = 353.0
+margin_bottom = 337.0
[node name="MadeBy" type="Label" parent="AboutUI"]
-margin_top = 357.0
+margin_top = 341.0
margin_right = 576.0
-margin_bottom = 371.0
-text = "Developed by Orama Interactive"
+margin_bottom = 355.0
+text = "Developed by Tony Bark"
align = 1
[node name="Copyright" type="Label" parent="AboutUI"]
-margin_top = 375.0
+margin_top = 359.0
margin_right = 576.0
margin_bottom = 388.0
custom_fonts/font = ExtResource( 5 )
-text = "ยฉ2019-present by Orama Interactive and contributors"
+text = "ยฉ2021-present by Tony Bark
+ยฉ2019-present by Orama Interactive and contributors"
align = 1
[connection signal="about_to_show" from="." to="." method="_on_AboutDialog_about_to_show"]
[connection signal="popup_hide" from="." to="." method="_on_AboutDialog_popup_hide"]
diff --git a/src/UI/Dialogs/SplashDialog.gd b/src/UI/Dialogs/SplashDialog.gd
index 591ca10..1e08193 100644
--- a/src/UI/Dialogs/SplashDialog.gd
+++ b/src/UI/Dialogs/SplashDialog.gd
@@ -21,7 +21,7 @@ func _on_SplashDialog_about_to_show() -> void:
if Global.config_cache.has_section_key("preferences", "startup"):
show_on_startup_button.pressed = !Global.config_cache.get_value("preferences", "startup")
- window_title = "Pixelorama" + " " + Global.current_version
+ window_title = "Cozy Pixel Studio" + " " + Global.current_version
chosen_artwork = artworks.keys()[randi() % artworks.size()]
splash_art_texturerect.texture = artworks[chosen_artwork][0]
@@ -59,7 +59,7 @@ func _on_PatreonButton_pressed() -> void:
func _on_GithubButton_pressed() -> void:
- OS.shell_open("https://github.com/Orama-Interactive/Pixelorama")
+ OS.shell_open("https://github.com/tonytins/CozyPixelStudio")
func _on_DiscordButton_pressed() -> void:
diff --git a/src/UI/Dialogs/SplashDialog.tscn b/src/UI/Dialogs/SplashDialog.tscn
index 4781c0e..70d22dc 100644
--- a/src/UI/Dialogs/SplashDialog.tscn
+++ b/src/UI/Dialogs/SplashDialog.tscn
@@ -14,6 +14,7 @@ border_color = Color( 0.403922, 0.403922, 0.403922, 1 )
expand_margin_top = 20.0
[node name="SplashDialog" type="WindowDialog"]
+visible = true
margin_right = 640.0
margin_bottom = 583.0
rect_min_size = Vector2( 640, 583 )
@@ -190,10 +191,11 @@ rect_min_size = Vector2( 4, 0 )
[node name="CopyrightLabel" type="Label" parent="Contents"]
margin_top = 554.0
margin_right = 640.0
-margin_bottom = 567.0
+margin_bottom = 583.0
size_flags_horizontal = 3
custom_fonts/font = ExtResource( 7 )
-text = "ยฉ2019-present by Orama Interactive and contributors"
+text = "ยฉ2021-present by Tony Bark
+ยฉ2019-present by Orama Interactive and contributors"
align = 1
[node name="HBoxContainer" type="HBoxContainer" parent="Contents/CopyrightLabel"]