Changes to scripts to follow GDScript style guide

Please read here for more info: https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html

This commit does not add/change any new/existing features.
This commit is contained in:
OverloadedOrama 2020-05-01 20:47:10 +03:00
parent 62bbad7374
commit 5a54235604
32 changed files with 295 additions and 165 deletions

View file

@ -1,5 +1,6 @@
extends Viewport
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
world_2d = Global.canvas.get_parent().world_2d