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Changes to scripts to follow GDScript style guide
Please read here for more info: https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html This commit does not add/change any new/existing features.
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32 changed files with 295 additions and 165 deletions
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extends Viewport
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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world_2d = Global.canvas.get_parent().world_2d
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