From 5bbea6fa0378e05ecdf674a201f7f3e530b48e5f Mon Sep 17 00:00:00 2001 From: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com> Date: Sun, 2 Aug 2020 01:54:12 +0300 Subject: [PATCH] Don't let preview animation play if there's only one frame --- src/UI/CanvasPreviewContainer.gd | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/UI/CanvasPreviewContainer.gd b/src/UI/CanvasPreviewContainer.gd index 779c87e..35ce94f 100644 --- a/src/UI/CanvasPreviewContainer.gd +++ b/src/UI/CanvasPreviewContainer.gd @@ -13,6 +13,9 @@ func _on_PreviewZoomSlider_value_changed(value : float) -> void: func _on_PlayButton_toggled(button_pressed : bool) -> void: if button_pressed: + if Global.current_project.frames.size() <= 1: + play_button.pressed = false + return canvas_preview.animation_timer.start() Global.change_button_texturerect(play_button.get_child(0), "pause.png") else: