diff --git a/CHANGELOG.md b/CHANGELOG.md
index 95dbf91..6e6c603 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -4,6 +4,13 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
+## [v0.8.1] - Unreleased
+### Fixed
+- Fixed crash where Pixelorama could not load a cached sub-resource - [Issue #339](https://github.com/Orama-Interactive/Pixelorama/issues/339)
+- When moving tabs, the projects now move along with their respective tabs.
+- Fixed crash where the animation was playing in the mini canvas preview and then the user switched to a project with less frames.
+
+
## [v0.8] - 2020-09-23
This update has been brought to you by the contributions of:
Darshan Phaldesai (luiq54), Igor Santarek (jegor377), rob-a-bolton, Kinwailo, Michael Alexsander (YeldhamDev), Hugo Locurcio (Calinou), Martin Novák (novhack), Xenofon Konitsas (huskeee), Matthew Paul (matthewpaul-us)
diff --git a/assets/graphics/brush_button.png b/assets/graphics/brush_button.png
deleted file mode 100644
index d47f260..0000000
Binary files a/assets/graphics/brush_button.png and /dev/null differ
diff --git a/assets/graphics/brush_button.png.import b/assets/graphics/brush_button.png.import
deleted file mode 100644
index 80cc335..0000000
--- a/assets/graphics/brush_button.png.import
+++ /dev/null
@@ -1,34 +0,0 @@
-[remap]
-
-importer="texture"
-type="StreamTexture"
-path="res://.import/brush_button.png-0b48fdf92244c3ba0a09c555ed4b642d.stex"
-metadata={
-"vram_texture": false
-}
-
-[deps]
-
-source_file="res://assets/graphics/brush_button.png"
-dest_files=[ "res://.import/brush_button.png-0b48fdf92244c3ba0a09c555ed4b642d.stex" ]
-
-[params]
-
-compress/mode=0
-compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
-compress/normal_map=0
-flags/repeat=0
-flags/filter=true
-flags/mipmaps=false
-flags/anisotropic=false
-flags/srgb=2
-process/fix_alpha_border=true
-process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
-stream=false
-size_limit=0
-detect_3d=true
-svg/scale=1.0
diff --git a/project.godot b/project.godot
index 0e4a657..b80d706 100644
--- a/project.godot
+++ b/project.godot
@@ -113,7 +113,7 @@ boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
config/icon="res://assets/graphics/icons/icon.png"
config/macos_native_icon="res://assets/graphics/icons/icon.icns"
config/windows_native_icon="res://assets/graphics/icons/icon.ico"
-config/Version="v0.8-stable"
+config/Version="v0.8.1-dev"
[audio]
diff --git a/src/Tools/Bucket.tscn b/src/Tools/Bucket.tscn
index d5e7ebe..e9ac0f3 100644
--- a/src/Tools/Bucket.tscn
+++ b/src/Tools/Bucket.tscn
@@ -1,9 +1,17 @@
[gd_scene load_steps=4 format=2]
-[ext_resource path="res://assets/graphics/brush_button.png" type="Texture" id=1]
[ext_resource path="res://src/Tools/Base.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/Tools/Bucket.gd" type="Script" id=3]
+[sub_resource type="StyleBoxFlat" id=1]
+bg_color = Color( 1, 1, 1, 1 )
+border_color = Color( 1, 1, 1, 1 )
+corner_radius_top_left = 5
+corner_radius_top_right = 5
+corner_radius_bottom_right = 5
+corner_radius_bottom_left = 5
+anti_aliasing = false
+
[node name="ToolOptions" instance=ExtResource( 2 )]
script = ExtResource( 3 )
@@ -56,14 +64,17 @@ margin_right = 108.0
margin_bottom = 208.0
size_flags_horizontal = 4
-[node name="Type" type="TextureButton" parent="FillPattern" index="0"]
+[node name="Type" type="Button" parent="FillPattern" index="0"]
margin_left = 27.0
margin_right = 59.0
margin_bottom = 32.0
+rect_min_size = Vector2( 32, 32 )
hint_tooltip = "Select a brush"
mouse_default_cursor_shape = 2
size_flags_horizontal = 4
-texture_normal = ExtResource( 1 )
+custom_styles/hover = SubResource( 1 )
+custom_styles/pressed = SubResource( 1 )
+custom_styles/normal = SubResource( 1 )
[node name="Texture" type="TextureRect" parent="FillPattern/Type" index="0"]
margin_right = 32.0
diff --git a/src/Tools/Draw.tscn b/src/Tools/Draw.tscn
index 65fe71e..3515c1f 100644
--- a/src/Tools/Draw.tscn
+++ b/src/Tools/Draw.tscn
@@ -1,9 +1,17 @@
[gd_scene load_steps=4 format=2]
-[ext_resource path="res://assets/graphics/brush_button.png" type="Texture" id=1]
[ext_resource path="res://src/Tools/Base.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/Tools/Draw.gd" type="Script" id=3]
+[sub_resource type="StyleBoxFlat" id=1]
+bg_color = Color( 1, 1, 1, 1 )
+border_color = Color( 1, 1, 1, 1 )
+corner_radius_top_left = 5
+corner_radius_top_right = 5
+corner_radius_bottom_right = 5
+corner_radius_bottom_left = 5
+anti_aliasing = false
+
[node name="ToolOptions" instance=ExtResource( 2 )]
script = ExtResource( 3 )
@@ -13,15 +21,17 @@ margin_right = 116.0
margin_bottom = 50.0
alignment = 1
-[node name="Type" type="TextureButton" parent="Brush" index="0"]
-margin_left = 1.0
-margin_right = 37.0
+[node name="Type" type="Button" parent="Brush" index="0"]
+margin_left = 3.0
+margin_right = 35.0
margin_bottom = 32.0
-rect_min_size = Vector2( 36, 32 )
+rect_min_size = Vector2( 32, 32 )
hint_tooltip = "Select a brush"
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
-texture_normal = ExtResource( 1 )
+custom_styles/hover = SubResource( 1 )
+custom_styles/pressed = SubResource( 1 )
+custom_styles/normal = SubResource( 1 )
[node name="Texture" type="TextureRect" parent="Brush/Type" index="0"]
margin_right = 32.0
@@ -33,8 +43,8 @@ __meta__ = {
}
[node name="Size" type="SpinBox" parent="Brush" index="1"]
-margin_left = 41.0
-margin_right = 115.0
+margin_left = 39.0
+margin_right = 113.0
margin_bottom = 32.0
mouse_default_cursor_shape = 2
min_value = 1.0
diff --git a/src/UI/BrushButton.tscn b/src/UI/BrushButton.tscn
index 96f5b42..e1f6af7 100644
--- a/src/UI/BrushButton.tscn
+++ b/src/UI/BrushButton.tscn
@@ -1,30 +1,24 @@
-[gd_scene load_steps=5 format=2]
+[gd_scene load_steps=3 format=2]
-[ext_resource path="res://assets/graphics/brush_button.png" type="Texture" id=1]
[ext_resource path="res://src/UI/BrushButton.gd" type="Script" id=2]
-[sub_resource type="Image" id=3]
-data = {
-"data": PoolByteArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ),
-"format": "RGBA8",
-"height": 32,
-"mipmaps": false,
-"width": 32
-}
+[sub_resource type="StyleBoxFlat" id=1]
+bg_color = Color( 1, 1, 1, 1 )
+border_color = Color( 1, 1, 1, 1 )
+corner_radius_top_left = 5
+corner_radius_top_right = 5
+corner_radius_bottom_right = 5
+corner_radius_bottom_left = 5
+anti_aliasing = false
-[sub_resource type="ImageTexture" id=2]
-flags = 3
-flags = 3
-image = SubResource( 3 )
-size = Vector2( 32, 32 )
-
-[node name="BrushButton" type="TextureButton"]
+[node name="BrushButton" type="Button"]
margin_right = 32.0
margin_bottom = 32.0
-rect_min_size = Vector2( 3, 0 )
+rect_min_size = Vector2( 32, 32 )
+custom_styles/hover = SubResource( 1 )
+custom_styles/pressed = SubResource( 1 )
+custom_styles/normal = SubResource( 1 )
button_mask = 7
-texture_normal = ExtResource( 1 )
-stretch_mode = 5
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
@@ -34,9 +28,11 @@ __meta__ = {
margin_right = 32.0
margin_bottom = 32.0
rect_min_size = Vector2( 32, 32 )
-texture = SubResource( 2 )
expand = true
stretch_mode = 6
+__meta__ = {
+"_edit_use_anchors_": false
+}
[node name="DeleteButton" type="Button" parent="."]
visible = false
diff --git a/src/UI/Canvas/CanvasPreview.gd b/src/UI/Canvas/CanvasPreview.gd
index 1930373..8eb5b35 100644
--- a/src/UI/Canvas/CanvasPreview.gd
+++ b/src/UI/Canvas/CanvasPreview.gd
@@ -6,6 +6,9 @@ onready var animation_timer : Timer = $AnimationTimer
func _draw() -> void:
var current_project : Project = Global.current_project
+ if frame >= current_project.frames.size():
+ frame = current_project.current_frame
+
$AnimationTimer.wait_time = Global.animation_timer.wait_time
if animation_timer.is_stopped():
diff --git a/src/UI/Canvas/CanvasPreview.tscn b/src/UI/Canvas/CanvasPreview.tscn
index f9b249b..7d05788 100644
--- a/src/UI/Canvas/CanvasPreview.tscn
+++ b/src/UI/Canvas/CanvasPreview.tscn
@@ -1,39 +1,9 @@
[gd_scene load_steps=2 format=2]
-[sub_resource type="GDScript" id=1]
-script/source = "extends Node2D
-
-
-var frame : int = 0
-onready var animation_timer : Timer = $AnimationTimer
-
-func _draw() -> void:
- var current_project : Project = Global.current_project
- $AnimationTimer.wait_time = Global.animation_timer.wait_time
-
- if animation_timer.is_stopped():
- frame = current_project.current_frame
- var current_cels : Array = current_project.frames[frame].cels
-
- # Draw current frame layers
- for i in range(current_cels.size()):
- var modulate_color := Color(1, 1, 1, current_cels[i].opacity)
- if i < current_project.layers.size() and current_project.layers[i].visible:
- draw_texture(current_cels[i].image_texture, Vector2.ZERO, modulate_color)
-
-
-func _on_AnimationTimer_timeout() -> void:
- var current_project : Project = Global.current_project
-
- if frame < current_project.frames.size() - 1:
- frame += 1
- else:
- frame = 0
- update()
-"
+[ext_resource path="res://src/UI/Canvas/CanvasPreview.gd" type="Script" id=1]
[node name="CanvasPreview" type="Node2D"]
-script = SubResource( 1 )
+script = ExtResource( 1 )
[node name="AnimationTimer" type="Timer" parent="."]
[connection signal="timeout" from="AnimationTimer" to="." method="_on_AnimationTimer_timeout"]
diff --git a/src/UI/PatternButton.gd b/src/UI/PatternButton.gd
index d72d53c..5847acf 100644
--- a/src/UI/PatternButton.gd
+++ b/src/UI/PatternButton.gd
@@ -1,4 +1,4 @@
-extends TextureButton
+extends BaseButton
var pattern := Patterns.Pattern.new()
diff --git a/src/UI/PatternButton.tscn b/src/UI/PatternButton.tscn
index cfc910c..de17965 100644
--- a/src/UI/PatternButton.tscn
+++ b/src/UI/PatternButton.tscn
@@ -1,24 +1,25 @@
[gd_scene load_steps=3 format=2]
-[ext_resource path="res://assets/graphics/brush_button.png" type="Texture" id=1]
[ext_resource path="res://src/UI/PatternButton.gd" type="Script" id=2]
+[sub_resource type="StyleBoxFlat" id=1]
+bg_color = Color( 1, 1, 1, 1 )
+border_color = Color( 1, 1, 1, 1 )
+corner_radius_top_left = 5
+corner_radius_top_right = 5
+corner_radius_bottom_right = 5
+corner_radius_bottom_left = 5
+anti_aliasing = false
-
-
-
-
-[node name="PatternButton" type="TextureButton"]
+[node name="PatternButton" type="Button"]
margin_right = 32.0
margin_bottom = 32.0
-rect_min_size = Vector2( 3, 0 )
+rect_min_size = Vector2( 32, 32 )
+custom_styles/hover = SubResource( 1 )
+custom_styles/pressed = SubResource( 1 )
+custom_styles/normal = SubResource( 1 )
button_mask = 7
-texture_normal = ExtResource( 1 )
-stretch_mode = 5
script = ExtResource( 2 )
-__meta__ = {
-"_edit_use_anchors_": false
-}
[node name="PatternTexture" type="TextureRect" parent="."]
margin_right = 32.0
diff --git a/src/UI/Tabs.gd b/src/UI/Tabs.gd
index c5ccd59..1c09223 100644
--- a/src/UI/Tabs.gd
+++ b/src/UI/Tabs.gd
@@ -20,8 +20,8 @@ func _on_Tabs_tab_close(tab : int) -> void:
func _on_Tabs_reposition_active_tab_request(idx_to : int) -> void:
var temp = Global.projects[Global.current_project_index]
- Global.projects[Global.current_project_index] = Global.projects[idx_to]
- Global.projects[idx_to] = temp
+ Global.projects.erase(temp)
+ Global.projects.insert(idx_to, temp)
# Change save paths
var temp_save_path = OpenSave.current_save_paths[Global.current_project_index]