[BREAKS COMPATIBILITY WITH GODOT <=3.1.1] Implemented Indonesian & Czech languages

Pixelorama now requires at least Godot 3.1.2 or 3.2.x to work, because TranslationServer.get_loaded_locales() was not included in older versions. If you're using an older version of Godot, please update. Godot 3.2.1 is the currently recommended version, until 3.2.2 is out.

Also updated the list of the translators.
This commit is contained in:
OverloadedOrama 2020-05-05 14:45:16 +03:00
parent 6df01c6400
commit 61fab1a7de
5 changed files with 30 additions and 13 deletions

View file

@ -358,7 +358,7 @@ play_forward={
[locale]
translations=PoolStringArray( "res://Translations/zh_TW.po", "res://Translations/pt_BR.po", "res://Translations/de_DE.po", "res://Translations/el_GR.po", "res://Translations/en_US.po", "res://Translations/fr_FR.po", "res://Translations/it_IT.po", "res://Translations/pl_PL.po", "res://Translations/ru_RU.po", "res://Translations/es_ES.po", "res://Translations/zh_CN.po", "res://Translations/lv_LV.po", "res://Translations/eo_UY.po" )
translations=PoolStringArray( "res://Translations/zh_TW.po", "res://Translations/pt_BR.po", "res://Translations/de_DE.po", "res://Translations/el_GR.po", "res://Translations/en_US.po", "res://Translations/fr_FR.po", "res://Translations/it_IT.po", "res://Translations/pl_PL.po", "res://Translations/ru_RU.po", "res://Translations/es_ES.po", "res://Translations/zh_CN.po", "res://Translations/lv_LV.po", "res://Translations/eo_UY.po", "res://Translations/cs_CZ.po", "res://Translations/id_ID.po" )
locale_filter=[ 0, [ ] ]
[rendering]