Merge pull request #170 from Orama-Interactive/new-timeline

Merge the new timeline into master
This commit is contained in:
Manolis Papadeas 2020-03-09 01:40:16 +02:00 committed by GitHub
commit 65544dcfc1
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 935 additions and 840 deletions

View file

@ -77,7 +77,7 @@ func save_sprite(canvas : Canvas, path : String) -> void:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
if layer[2] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)
@ -132,7 +132,7 @@ func save_spritesheet() -> void:
for layer in canvas.layers:
var img : Image = layer[0]
img.lock()
if layer[4] < 1: # If we have layer transparency
if layer[2] < 1: # If we have layer transparency
for xx in img.get_size().x:
for yy in img.get_size().y:
var pixel_color := img.get_pixel(xx, yy)

View file

@ -55,8 +55,21 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
image.lock()
var tex := ImageTexture.new()
tex.create_from_image(image, 0)
# Store [Image, ImageTexture, Layer Name, Visibity boolean, Opacity]
canvas.layers.append([image, tex, "Layer 0", true, 1])
# Store [Image, ImageTexture, Opacity]
canvas.layers.append([image, tex, 1])
for _i in range(1, Global.layers.size()):
var empty_sprite := Image.new()
empty_sprite.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
empty_sprite.fill(Color(0, 0, 0, 0))
empty_sprite.lock()
var empty_tex := ImageTexture.new()
empty_tex.create_from_image(empty_sprite, 0)
# Store [Image, ImageTexture, Opacity]
canvas.layers.append([empty_sprite, empty_tex, 1])
canvas.frame = i
Global.canvases.append(canvas)
Global.canvas_parent.add_child(canvas)
@ -96,8 +109,20 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
cropped_image.lock()
var tex := ImageTexture.new()
tex.create_from_image(cropped_image, 0)
# Store [Image, ImageTexture, Layer Name, Visibity boolean, Opacity]
canvas.layers.append([cropped_image, tex, tr("Layer") + " 0", true, 1])
# Store [Image, ImageTexture, Opacity]
canvas.layers.append([cropped_image, tex, 1])
for _i in range(1, Global.layers.size()):
var empty_sprite := Image.new()
empty_sprite.create(canvas.size.x, canvas.size.y, false, Image.FORMAT_RGBA8)
empty_sprite.fill(Color(0, 0, 0, 0))
empty_sprite.lock()
var empty_tex := ImageTexture.new()
empty_tex.create_from_image(empty_sprite, 0)
# Store [Image, ImageTexture, Opacity]
canvas.layers.append([empty_sprite, empty_tex, 1])
canvas.frame = i
Global.canvases.append(canvas)
Global.canvas_parent.add_child(canvas)
@ -107,6 +132,7 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
Global.canvases[Global.canvases.size() - 1].camera_zoom()
Global.canvases = Global.canvases # Just to call Global.canvases_changed
Global.current_frame = i - 1
Global.canvas = Global.canvases[Global.canvases.size() - 1]
Global.canvas.visible = true

View file

@ -9,7 +9,7 @@ func _on_OutlineDialog_confirmed() -> void:
var diagonal : bool = $OptionsContainer/DiagonalCheckBox.pressed
var inside_image : bool = $OptionsContainer/InsideImageCheckBox.pressed
var image : Image = Global.canvas.layers[Global.canvas.current_layer_index][0]
var image : Image = Global.canvas.layers[Global.current_layer][0]
if image.is_invisible():
return
var new_image := Image.new()

View file

@ -254,8 +254,8 @@ func change_theme(ID : int) -> void:
var disabled_file_name = button.texture_disabled.resource_path.get_file()
button.texture_disabled = load("res://Assets/Graphics/%s Themes/%s/%s" % [Global.theme_type, button_category, disabled_file_name])
# Make sure the frame text gets updated
Global.current_frame = Global.current_frame
# Make sure the frame text gets updated
Global.current_frame = Global.current_frame
func _on_GridWidthValue_value_changed(value : float) -> void:
Global.grid_width = value