Merge pull request #9 from Orama-Interactive/master

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Erevos 2019-12-21 05:10:38 +02:00 committed by GitHub
commit 6739a2b0b3
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GPG key ID: 4AEE18F83AFDEB23
13 changed files with 63 additions and 20 deletions

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[remap]
importer="image"
type="Image"
path="res://.import/Transparent Background Dark.png-3390cbd0582c34c8d5e9ea776775a7f5.image"
[deps]
source_file="res://Assets/Graphics/Transparent Background Dark.png"
dest_files=[ "res://.import/Transparent Background Dark.png-3390cbd0582c34c8d5e9ea776775a7f5.image" ]
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importer="image"
type="Image"
path="res://.import/Transparent Background Godot.png-d1a39497ccb71eaedecb0ccf98e2bf02.image"
[deps]
source_file="res://Assets/Graphics/Transparent Background Godot.png"
dest_files=[ "res://.import/Transparent Background Godot.png-d1a39497ccb71eaedecb0ccf98e2bf02.image" ]
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importer="image"
type="Image"
path="res://.import/Transparent Background Gold.png-df3e9b1fb8719f4a7356d4379d2066e3.image"
[deps]
source_file="res://Assets/Graphics/Transparent Background Gold.png"
dest_files=[ "res://.import/Transparent Background Gold.png-df3e9b1fb8719f4a7356d4379d2066e3.image" ]
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[remap]
importer="image"
type="Image"
path="res://.import/Transparent Background Gray.png-0ba67df3c826cdf2e974e693683b6f48.image"
[deps]
source_file="res://Assets/Graphics/Transparent Background Gray.png"
dest_files=[ "res://.import/Transparent Background Gray.png-0ba67df3c826cdf2e974e693683b6f48.image" ]
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@ -1,13 +0,0 @@
[remap]
importer="image"
type="Image"
path="res://.import/Transparent Background.png-62a2c5eb3e805ff7dbb890edc2b8d883.image"
[deps]
source_file="res://Assets/Graphics/Transparent Background.png"
dest_files=[ "res://.import/Transparent Background.png-62a2c5eb3e805ff7dbb890edc2b8d883.image" ]
[params]

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@ -859,6 +859,7 @@ enabled_focus_mode = 0
script = ExtResource( 15 )
[node name="ViewportContainer" type="ViewportContainer" parent="MenuAndUI/UI/CanvasAndTimeline/HViewportContainer/ViewportAndRulers/ViewportandVerticalRuler"]
editor/display_folded = true
margin_left = 16.0
margin_right = 704.0
margin_bottom = 462.0

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@ -3,7 +3,6 @@ class_name Canvas
var layers := []
var current_layer_index := 0
var trans_background : ImageTexture
var location := Vector2.ZERO
var size := Vector2(64, 64)
var frame := 0 setget frame_changed
@ -27,9 +26,6 @@ var line_2d : Line2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
Global.can_draw = false
#Background
trans_background = ImageTexture.new()
trans_background.create_from_image(preload("res://Assets/Graphics/Transparent Background.png"), 0)
#The sprite itself
if layers.empty():
@ -381,7 +377,7 @@ func get_layer_container(layer_index : int) -> LayerContainer:
return null
func _draw() -> void:
draw_texture_rect(trans_background, Rect2(location, size), true) #Draw transparent background
draw_texture_rect(Global.transparent_background, Rect2(location, size), true) #Draw transparent background
#Onion Skinning
#Past
if Global.onion_skinning_past_rate > 0:

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@ -17,6 +17,7 @@ var canvases := []
var hidden_canvases := []
var left_cursor_tool_texture : ImageTexture
var right_cursor_tool_texture : ImageTexture
var transparent_background : ImageTexture
# warning-ignore:unused_class_variable
var selected_pixels := []
var image_clipboard : Image
@ -205,6 +206,8 @@ func _ready() -> void:
config_cache.load("user://cache.ini")
undo_redo = UndoRedo.new()
transparent_background = ImageTexture.new()
transparent_background.create_from_image(preload("res://Assets/Graphics/Transparent Background Dark.png"), 0)
image_clipboard = Image.new()
var root = get_tree().get_root()

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@ -32,24 +32,28 @@ func change_theme(ID : int) -> void:
var ruler_style
if ID == 0: #Dark Theme
Global.theme_type = "Dark"
VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
Global.transparent_background.create_from_image(preload("res://Assets/Graphics/Transparent Background Dark.png"), 0)
VisualServer.set_default_clear_color(Color(0.247059, 0.25098, 0.247059))
main_theme = preload("res://Themes & Styles/Dark Theme/Dark Theme.tres")
top_menu_style = preload("res://Themes & Styles/Dark Theme/DarkTopMenuStyle.tres")
ruler_style = preload("res://Themes & Styles/Dark Theme/DarkRulerStyle.tres")
elif ID == 1: #Gray Theme
Global.theme_type = "Dark"
Global.transparent_background.create_from_image(preload("res://Assets/Graphics/Transparent Background Gray.png"), 0)
VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
main_theme = preload("res://Themes & Styles/Gray Theme/Gray Theme.tres")
top_menu_style = preload("res://Themes & Styles/Gray Theme/GrayTopMenuStyle.tres")
ruler_style = preload("res://Themes & Styles/Dark Theme/DarkRulerStyle.tres")
elif ID == 2: #Godot's Theme
Global.theme_type = "Dark"
VisualServer.set_default_clear_color(Color(0.301961, 0.301961, 0.301961))
Global.transparent_background.create_from_image(preload("res://Assets/Graphics/Transparent Background Godot.png"), 0)
VisualServer.set_default_clear_color(Color(0.27451, 0.278431, 0.305882))
main_theme = preload("res://Themes & Styles/Godot\'s Theme/Godot\'s Theme.tres")
top_menu_style = preload("res://Themes & Styles/Godot\'s Theme/TopMenuStyle.tres")
ruler_style = preload("res://Themes & Styles/Godot\'s Theme/RulerStyle.tres")
elif ID == 3: #Gold Theme
Global.theme_type = "Light"
Global.transparent_background.create_from_image(preload("res://Assets/Graphics/Transparent Background Gold.png"), 0)
VisualServer.set_default_clear_color(Color(0.694118, 0.619608, 0.458824))
main_theme = preload("res://Themes & Styles/Gold Theme/Gold Theme.tres")
top_menu_style = preload("res://Themes & Styles/Gold Theme/GoldTopMenuStyle.tres")