Added play button and zoom slider for the small canvas preview

May also be a solution for the age old issue #25.
This commit is contained in:
OverloadedOrama 2020-08-02 00:59:00 +03:00
parent ebc9eab773
commit 7269b45fc5
10 changed files with 173 additions and 35 deletions

View file

@ -146,6 +146,8 @@ var merge_down_layer_button : BaseButton
var layer_opacity_slider : HSlider
var layer_opacity_spinbox : SpinBox
var preview_zoom_slider : VSlider
var add_palette_button : BaseButton
var edit_palette_button : BaseButton
var palette_option_button : OptionButton
@ -154,6 +156,7 @@ var edit_palette_popup : WindowDialog
var new_palette_dialog : ConfirmationDialog
var new_palette_name_line_edit : LineEdit
var palette_import_file_dialog : FileDialog
var error_dialog : AcceptDialog
var quit_dialog : ConfirmationDialog
var quit_and_save_dialog : ConfirmationDialog
@ -238,6 +241,8 @@ func _ready() -> void:
layer_opacity_slider = find_node_by_name(animation_timeline, "OpacitySlider")
layer_opacity_spinbox = find_node_by_name(animation_timeline, "OpacitySpinBox")
preview_zoom_slider = find_node_by_name(root, "PreviewZoomSlider")
add_palette_button = find_node_by_name(root, "AddPalette")
edit_palette_button = find_node_by_name(root, "EditPalette")
palette_option_button = find_node_by_name(root, "PaletteOptionButton")