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Changed layer button and "current frame" text position
Made AboutDialog's min size a little bigger too
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4 changed files with 233 additions and 217 deletions
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@ -372,7 +372,7 @@ func _ready() -> void:
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frames_container = find_node_by_name(animation_timeline, "FramesContainer")
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animation_timer = find_node_by_name(animation_timeline, "AnimationTimer")
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frame_ids = find_node_by_name(animation_timeline, "FrameIDs")
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current_frame_label = find_node_by_name(animation_timeline, "CurrentFrame")
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current_frame_label = find_node_by_name(control, "CurrentFrame")
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onion_skinning_button = find_node_by_name(animation_timeline, "OnionSkinning")
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loop_animation_button = find_node_by_name(animation_timeline, "LoopAnim")
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play_forward = find_node_by_name(animation_timeline, "PlayForward")
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