Changed layer button and "current frame" text position

Made AboutDialog's min size a little bigger too
This commit is contained in:
OverloadedOrama 2020-05-05 21:50:39 +03:00
parent 6e2400e8fe
commit 7559756c50
4 changed files with 233 additions and 217 deletions

View file

@ -372,7 +372,7 @@ func _ready() -> void:
frames_container = find_node_by_name(animation_timeline, "FramesContainer")
animation_timer = find_node_by_name(animation_timeline, "AnimationTimer")
frame_ids = find_node_by_name(animation_timeline, "FrameIDs")
current_frame_label = find_node_by_name(animation_timeline, "CurrentFrame")
current_frame_label = find_node_by_name(control, "CurrentFrame")
onion_skinning_button = find_node_by_name(animation_timeline, "OnionSkinning")
loop_animation_button = find_node_by_name(animation_timeline, "LoopAnim")
play_forward = find_node_by_name(animation_timeline, "PlayForward")