Made AnimationTimeline a scene of its own

This commit is contained in:
OverloadedOrama 2020-01-15 22:01:43 +02:00
parent 021ae469a7
commit 7a3f3eb4f9
6 changed files with 555 additions and 551 deletions

View file

@ -18,7 +18,7 @@ func _draw() -> void:
var ruler_transform := Transform2D()
var major_subdivide := Transform2D()
var minor_subdivide := Transform2D()
var fps = Global.control.fps
var fps = Global.animation_timeline.fps
var horizontal_scroll = get_parent().get_node("FrameAndButtonContainer").get_node("ScrollContainer").scroll_horizontal
var starting_pos := Vector2(10, 10)
transform.x = Vector2(fps, fps) / 2.52