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https://github.com/tonytins/CozyPixelStudio.git
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Added ability to change gradient direction
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7aee58ec1a
commit
8c965c1858
5 changed files with 72 additions and 13 deletions
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@ -1,6 +1,9 @@
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extends Node
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enum GradientDirection {TOP, BOTTOM, LEFT, RIGHT}
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func scale3X(sprite : Image, tol : float = 50) -> Image:
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var scaled = Image.new()
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scaled.create(sprite.get_width()*3, sprite.get_height()*3, false, Image.FORMAT_RGBA8)
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@ -501,7 +504,7 @@ func adjust_hsv(img: Image, id : int, delta : float) -> void:
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img.unlock()
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func generate_gradient(image : Image, colors : Array, steps := 2) -> void:
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func generate_gradient(image : Image, colors : Array, steps := 2, direction : int = GradientDirection.TOP) -> void:
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if colors.size() < 2:
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return
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@ -512,11 +515,25 @@ func generate_gradient(image : Image, colors : Array, steps := 2) -> void:
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colors.insert(1, color)
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image.lock()
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if direction == GradientDirection.BOTTOM or direction == GradientDirection.RIGHT:
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colors.invert()
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var size := image.get_size()
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var gradient_height = size.y / steps
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for i in steps:
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for xx in size.x:
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var start = i * gradient_height
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var end = (i + 1) * gradient_height
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for yy in range(start, end):
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image.set_pixel(xx, yy, colors[i])
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var gradient_size
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if direction == GradientDirection.TOP or direction == GradientDirection.BOTTOM:
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gradient_size = size.y / steps
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for i in steps:
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for xx in size.x:
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var start = i * gradient_size
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var end = (i + 1) * gradient_size
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for yy in range(start, end):
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image.set_pixel(xx, yy, colors[i])
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else:
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gradient_size = size.x / steps
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for i in steps:
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for yy in size.y:
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var start = i * gradient_size
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var end = (i + 1) * gradient_size
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for xx in range(start, end):
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image.set_pixel(xx, yy, colors[i])
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@ -9,6 +9,7 @@ onready var preview : TextureRect = $VBoxContainer/Preview
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onready var color1 : ColorPickerButton = $VBoxContainer/ColorsContainer/ColorPickerButton
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onready var color2 : ColorPickerButton = $VBoxContainer/ColorsContainer/ColorPickerButton2
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onready var steps : SpinBox = $VBoxContainer/StepsContainer/StepSpinBox
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onready var direction : OptionButton = $VBoxContainer/DirectionContainer/DirectionOptionButton
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func _on_GradientDialog_about_to_show() -> void:
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@ -21,7 +22,7 @@ func _on_GradientDialog_about_to_show() -> void:
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func update_preview() -> void:
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preview_image.copy_from(current_cel)
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DrawingAlgos.generate_gradient(preview_image, [color1.color, color2.color], steps.value)
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DrawingAlgos.generate_gradient(preview_image, [color1.color, color2.color], steps.value, direction.selected)
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preview_texture.create_from_image(preview_image, 0)
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preview.texture = preview_texture
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@ -38,8 +39,12 @@ func _on_StepSpinBox_value_changed(_value : int) -> void:
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update_preview()
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func _on_OptionButton_item_selected(_index : int) -> void:
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update_preview()
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func _on_GradientDialog_confirmed() -> void:
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Global.canvas.handle_undo("Draw")
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DrawingAlgos.generate_gradient(current_cel, [color1.color, color2.color], steps.value)
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DrawingAlgos.generate_gradient(current_cel, [color1.color, color2.color], steps.value, direction.selected)
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Global.canvas.update_texture(Global.current_project.current_layer)
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Global.canvas.handle_redo("Draw")
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@ -23,7 +23,7 @@ __meta__ = {
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}
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[node name="Preview" type="TextureRect" parent="VBoxContainer"]
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margin_right = 184.0
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margin_right = 188.0
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margin_bottom = 100.0
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rect_min_size = Vector2( 0, 100 )
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expand = true
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@ -31,7 +31,7 @@ stretch_mode = 6
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[node name="ColorsContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 104.0
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margin_right = 184.0
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margin_right = 188.0
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margin_bottom = 124.0
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[node name="Label" type="Label" parent="VBoxContainer/ColorsContainer"]
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@ -57,7 +57,7 @@ color = Color( 1, 1, 1, 1 )
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[node name="StepsContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 128.0
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margin_right = 184.0
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margin_right = 188.0
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margin_bottom = 152.0
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__meta__ = {
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"_edit_use_anchors_": false
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@ -76,8 +76,32 @@ margin_bottom = 24.0
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mouse_default_cursor_shape = 2
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min_value = 2.0
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value = 2.0
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[node name="DirectionContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 156.0
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margin_right = 188.0
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margin_bottom = 176.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="VBoxContainer/DirectionContainer"]
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margin_top = 3.0
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margin_right = 63.0
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margin_bottom = 17.0
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text = "Direction:"
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[node name="DirectionOptionButton" type="OptionButton" parent="VBoxContainer/DirectionContainer"]
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margin_left = 67.0
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margin_right = 188.0
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margin_bottom = 20.0
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mouse_default_cursor_shape = 2
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text = "Top to Bottom"
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items = [ "Top to Bottom", null, false, 0, null, "Bottom to Top", null, false, 1, null, "Left to Right", null, false, 2, null, "Right to Left", null, false, 3, null ]
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selected = 0
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[connection signal="about_to_show" from="." to="." method="_on_GradientDialog_about_to_show"]
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[connection signal="confirmed" from="." to="." method="_on_GradientDialog_confirmed"]
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[connection signal="color_changed" from="VBoxContainer/ColorsContainer/ColorPickerButton" to="." method="_on_ColorPickerButton_color_changed"]
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[connection signal="color_changed" from="VBoxContainer/ColorsContainer/ColorPickerButton2" to="." method="_on_ColorPickerButton2_color_changed"]
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[connection signal="value_changed" from="VBoxContainer/StepsContainer/StepSpinBox" to="." method="_on_StepSpinBox_value_changed"]
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[connection signal="item_selected" from="VBoxContainer/DirectionContainer/DirectionOptionButton" to="." method="_on_OptionButton_item_selected"]
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