diff --git a/Scripts/Main.gd b/Scripts/Main.gd index 8eea556..88de7fd 100644 --- a/Scripts/Main.gd +++ b/Scripts/Main.gd @@ -15,7 +15,7 @@ var redone := false var fps := 6.0 var animation_loop := 0 #0 is no loop, 1 is cycle loop, 2 is ping-pong loop var animation_forward := true -var sub_key_mask := KEY_MASK_CMD if OS.has_feature("OSX") else sub_key_mask +var sub_key_mask := KEY_MASK_CMD if OS.has_feature("OSX") else KEY_MASK_CTRL # Called when the node enters the scene tree for the first time. func _ready() -> void: