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Added a Center button to the ResizeCanvas dialog
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4 changed files with 39 additions and 18 deletions
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@ -15,16 +15,19 @@ Darshan Phaldesai (luiq54), Igor Santarek (jegor377), rob-a-bolton, Kinwailo
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- You can now draw on the tiling mode previews! ([#65](https://github.com/Orama-Interactive/Pixelorama/issues/65))
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- Added Resize Canvas option to Image menu.
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- You can now preview how the frames of the spritesheet you are importing will look.
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- You can now import image files as layers. Their size will be cropped to the project's size.
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- You can import image files as brushes, patterns and palettes.
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### Changed
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- Drawing is no longer limited by the canvas boundaries. This means that, if you have a brush largen than 1px, you can draw on the edges of the canvas. All pixels that are being drawn outside of the canvas will still have no effect.
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- The guides are now the same for all frames.
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- The "Import" option from the file menu has been removed, users can now import image files from "Open".
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- Imported frames are now being cropped to the project's size. It is no longer possible to have multiple sizes for each frame at all in the same project.
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- Pixel perfect is no longer enabled when the brush size is bigger than 1px.
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- The .pxo file structure has been changed. It's now consisted of a JSON-structured metadata part, where all the data that can be stored as text are, and a binary part, that contain all the actual image data for each cel and project brush.
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- When making a straight line, a preview of how the line's pixels will look is now being shown. ([#260](https://github.com/Orama-Interactive/Pixelorama/pull/260))
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- Language and theme checkboxes are now radio buttons.
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- The Blue theme has more similar margins and seperations with the rest of the themes.
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- The "Import" option from the file menu has been removed, users can now import image files from "Open".
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### Fixed
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- Exporting large images and drawing with large image brushes is now a lot faster. (Because of Godot 3.2.2)
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