Opening .pxo files directly with Pixelorama is now also supported

Also added "-> void" to the methods that did not already have it
This commit is contained in:
OverloadedOrama 2020-02-09 18:06:03 +02:00
parent 45a31faa7b
commit 9e7a3059f2
5 changed files with 25 additions and 20 deletions

View file

@ -9,13 +9,13 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Image layer rotation! Choose between 2 rotation algorithms, Rotxel and Nearest Neighbour - Thanks to azagaya!
- Tablet pen pressure sensitivity!
- Crowdin integration for contributing translations!
- Spanish translation - thanks to azagaya!
- Spanish translation - thanks to azagaya & Lilly And!
- Chinese Simplified translation - thanks to wcxu21!
- Translators can now be seen in the About window.
- It is now possible to remove custom brushes with the middle mouse button.
- Added HSV mode to the color picker. (Added automatically because of the Godot 3.2 update)
- Lanczos scaling interpolation. (Added because of the Godot 3.2 update)
- You can now drag and drop (or right click and open with) image files in Pixelorama.
- You can now drag and drop (or right click and open with) image and .pxo files in Pixelorama.
### Changed
- Major changes to alpha blending behavior. The alpha values now get added/blended together instead of just replacing the pixel with the new value.
@ -29,7 +29,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Translation updates.
### Fixed
- Delay the splash screen popup so it shows properly centered (thanks to YeldhamDev)
- Delay the splash screen popup so it shows properly centered - Thanks to YeldhamDev
- Possibly fixed crashes with motion drawing and undo/redoing.
- Fixed bug (which also caused crashes sometimes) when generating an outline inside the image and it was going outside the canvas' borders.
- Fixed crash when importing images that were failing to load. They still fail to load, but Pixelorama does not crash.