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An asterisk is added to the tab name if there are changes
The window title also changes when switching tabs. And yes, "has_changed_changed" is a stupid method name, I'll find another one sometime later.
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parent
6d87901056
commit
9ffce37c0b
5 changed files with 22 additions and 6 deletions
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@ -2,11 +2,11 @@ class_name Project extends Reference
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# A class for project properties.
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var name := ""
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var name := "" setget name_changed
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var size : Vector2
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var undo_redo : UndoRedo
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var undos := 0 # The number of times we added undo properties
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var has_changed := false
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var has_changed := false setget has_changed_changed
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var frames := [] setget frames_changed # Array of Frames (that contain Cels)
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var layers := [] setget layers_changed # Array of Layers
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var current_frame := 0 setget frame_changed
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@ -117,6 +117,14 @@ func change_project() -> void:
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Global.canvas.update()
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Global.transparent_checker._ready()
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Global.window_title = "%s - Pixelorama %s" % [name, Global.current_version]
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if has_changed:
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Global.window_title = Global.window_title + "(*)"
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func name_changed(value : String) -> void:
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name = value
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Global.tabs.set_tab_title(Global.tabs.current_tab, name)
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func frames_changed(value : Array) -> void:
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@ -305,3 +313,11 @@ func set_timeline_first_and_last_frames() -> void:
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if current_frame + 1 >= tag.from && current_frame + 1 <= tag.to:
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Global.animation_timeline.first_frame = tag.from - 1
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Global.animation_timeline.last_frame = min(frames.size() - 1, tag.to - 1)
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func has_changed_changed(value : bool) -> void:
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has_changed = value
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if value:
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Global.tabs.set_tab_title(Global.tabs.current_tab, name + "(*)")
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else:
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Global.tabs.set_tab_title(Global.tabs.current_tab, name)
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