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Store layer visibility on Global.layers instead
This way, toggling visibility in a layers works for all frames in that layer.
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7 changed files with 28 additions and 25 deletions
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@ -188,6 +188,7 @@ margin_bottom = 32.0
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[node name="Line2D" type="Line2D" parent="AnimationContainer/TimelineContainer/LayerButtons/AnimationTags"]
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points = PoolVector2Array( 0, 32, 0, 0, 110, 0, 110, 32 )
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width = 1.0
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texture_mode = 1313163520
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[node name="Label" type="Label" parent="AnimationContainer/TimelineContainer/LayerButtons/AnimationTags"]
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margin_right = 110.0
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