When cloning a frame, the clone appears next to the cloned

Removed some code from FrameButton.gd since it's used in AnimationTimeline.gd, and removed the Global.hidden_canvases array, as... it did nothing? I don't remember what I made it for, I think it was for UndoRedo purposes but it's seems to be working fine without it.
This commit is contained in:
OverloadedOrama 2020-04-17 04:25:08 +03:00
parent 4068330e26
commit a3b01873a2
3 changed files with 35 additions and 80 deletions

View file

@ -44,8 +44,6 @@ var current_layer := 0 setget layer_changed
var can_draw := false
# warning-ignore:unused_class_variable
var has_focus := false
# warning-ignore:unused_class_variable
var hidden_canvases := []
var pressure_sensitivity_mode = Pressure_Sensitivity.NONE
var smooth_zoom := true
var cursor_image = preload("res://Assets/Graphics/Cursor.png")