Import as new frame on ImportSprites dialog now ticked on by default

This commit is contained in:
OverloadedOrama 2019-12-30 04:06:37 +02:00
parent ad2e1062ee
commit be91e65c55
4 changed files with 8 additions and 7 deletions

View file

@ -15,4 +15,3 @@ func _on_CreateNewImage_confirmed() -> void:
Global.canvas.layers[0][0].fill(fill_color)
Global.canvas.layers[0][0].lock()
Global.canvas.update_texture(0)
Global.undo_redo.clear_history(false)

View file

@ -1,6 +1,6 @@
extends FileDialog
var new_frame := false
var new_frame := true
var import_spritesheet := false
var spritesheet_horizontal := 1
var spritesheet_vertical := 1
@ -107,6 +107,5 @@ func _on_ImportSprites_files_selected(paths : PoolStringArray) -> void:
Global.canvas = Global.canvases[Global.canvases.size() - 1]
Global.canvas.visible = true
Global.undo_redo.clear_history(false)
OS.set_window_title(first_path.get_file() + " (imported) - Pixelorama")