Changed Global node variables to arrays for left/right

Instead of having 2 variables for left & right nodes, use an array instead. This will help with better looking code, automation and less repetitive code, as seen in ToolButtons.gd. Move related refactoring will follow.
This commit is contained in:
OverloadedOrama 2020-05-31 18:03:44 +03:00
parent 37a8ad2447
commit c538140de2
12 changed files with 187 additions and 230 deletions

View file

@ -28,8 +28,8 @@ func _ready() -> void:
Import.import_brushes(Global.directory_module.get_brushes_search_path_in_order())
Import.import_patterns(Global.directory_module.get_patterns_search_path_in_order())
Global.left_color_picker.get_picker().presets_visible = false
Global.right_color_picker.get_picker().presets_visible = false
Global.color_pickers[0].get_picker().presets_visible = false
Global.color_pickers[1].get_picker().presets_visible = false
$QuitAndSaveDialog.add_button("Save & Exit", false, "Save")
$QuitAndSaveDialog.get_ok().text = "Exit without saving"