Add a "Use ZSTD Compression" checkbox on Save Sprite dialog

This commit is contained in:
OverloadedOrama 2020-07-11 02:09:17 +03:00
parent 671536cbd7
commit d31509035f
4 changed files with 32 additions and 7 deletions

View file

@ -22,6 +22,13 @@ func _ready() -> void:
$QuitAndSaveDialog.add_button("Save & Exit", false, "Save")
$QuitAndSaveDialog.get_ok().text = "Exit without saving"
var zstd_checkbox := CheckBox.new()
zstd_checkbox.name = "ZSTDCompression"
zstd_checkbox.pressed = true
zstd_checkbox.text = "Use ZSTD Compression"
zstd_checkbox.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
$SaveSprite.get_vbox().add_child(zstd_checkbox)
if not Global.config_cache.has_section_key("preferences", "startup"):
Global.config_cache.set_value("preferences", "startup", true)
show_splash_screen()
@ -136,7 +143,8 @@ func _on_OpenSprite_file_selected(path : String) -> void:
func _on_SaveSprite_file_selected(path : String) -> void:
OpenSave.save_pxo_file(path, false)
var zstd = Global.save_sprites_dialog.get_vbox().get_node("ZSTDCompression").pressed
OpenSave.save_pxo_file(path, false, zstd)
if is_quitting_on_save:
_on_QuitDialog_confirmed()
@ -146,7 +154,7 @@ func _on_SaveSpriteHTML5_confirmed() -> void:
var file_name = Global.save_sprites_html5_dialog.get_node("FileNameContainer/FileNameLineEdit").text
file_name += ".pxo"
var path = "user://".plus_file(file_name)
OpenSave.save_pxo_file(path, false)
OpenSave.save_pxo_file(path, false, false)
func _on_OpenSprite_popup_hide() -> void: