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Var transparent mode (#444)
* allowed and enabled per_pixel_transparency * Added a Transparency menu * Added an Alternate screen for transparency * Added transparency methods Added the transparency methods plus modified fullscreen such that it resets transparency on toggling hence, Removing the issue of blackness * Modified the shader to allow transparency * Added a material to ViewportContainer Fixed the bug that darkens image when decreasing opacity * Update Global.gd * Update Main.gd * Update TopMenuContainer.gd
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7 changed files with 85 additions and 2 deletions
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@ -138,6 +138,8 @@ gdscript/warnings/return_value_discarded=false
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window/size/width=1280
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window/size/height=720
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window/per_pixel_transparency/allowed=true
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window/per_pixel_transparency/enabled=true
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[importer_defaults]
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