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https://github.com/tonytins/CozyPixelStudio.git
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Added lighten/darken option and amount for the LightenDarken tool
You don't use Ctrl anymore to switch between Lighten and Darken
This commit is contained in:
parent
700f287edc
commit
dd60f0fc7e
4 changed files with 119 additions and 7 deletions
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@ -84,14 +84,21 @@ func _process(delta) -> void:
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var current_mouse_button := "None"
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var current_action := "None"
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var fill_area := 0 #For the bucket tool
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#For the LightenDarken tool
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var ld := 0
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var ld_amount := 0.1
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if Input.is_mouse_button_pressed(BUTTON_LEFT):
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current_mouse_button = "left_mouse"
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current_action = Global.current_left_tool
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fill_area = Global.left_fill_area
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ld = Global.left_ld
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ld_amount = Global.left_ld_amount
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elif Input.is_mouse_button_pressed(BUTTON_RIGHT):
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current_mouse_button = "right_mouse"
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current_action = Global.current_right_tool
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fill_area = Global.right_fill_area
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ld = Global.right_ld
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ld_amount = Global.right_ld_amount
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if Global.current_frame == frame:
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if !mouse_in_canvas:
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@ -182,10 +189,11 @@ func _process(delta) -> void:
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"LightenDarken":
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if mouse_in_canvas && Global.can_draw && Global.has_focus && Global.current_frame == frame:
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var pixel_color : Color = layers[current_layer_index][0].get_pixelv(mouse_pos)
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var amount := 0.1
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var color_changed := pixel_color.lightened(amount)
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if Input.is_key_pressed(KEY_CONTROL):
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color_changed = pixel_color.darkened(amount)
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var color_changed : Color
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if ld == 0: #Lighten
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color_changed = pixel_color.lightened(ld_amount)
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else: #Darken
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color_changed = pixel_color.darkened(ld_amount)
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pencil_and_eraser(mouse_pos, color_changed, current_mouse_button, current_action)
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"RectSelect":
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#Check SelectionRectangle.gd for more code on Rectangle Selection
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@ -75,6 +75,9 @@ var right_interpolate_slider : HSlider
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var left_fill_area_container : Container
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var right_fill_area_container : Container
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var left_ld_container : Container
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var right_ld_container : Container
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var left_mirror_container : Container
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var right_mirror_container : Container
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@ -110,9 +113,16 @@ var brushes_popup : Popup
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var file_brush_container : GridContainer
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var project_brush_container : GridContainer
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#0 for area of same color, 1 for all pixels of the same color
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var left_fill_area := 0
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var right_fill_area := 0
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#0 for lighten, 1 for darken
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var left_ld := 0
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var right_ld := 0
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var left_ld_amount := 0.1
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var right_ld_amount := 0.1
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# warning-ignore:unused_class_variable
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var left_horizontal_mirror := false
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# warning-ignore:unused_class_variable
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@ -187,6 +197,9 @@ func _ready() -> void:
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left_fill_area_container = find_node_by_name(left_tool_options_container, "LeftFillArea")
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right_fill_area_container = find_node_by_name(right_tool_options_container, "RightFillArea")
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left_ld_container = find_node_by_name(left_tool_options_container, "LeftLDOptions")
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right_ld_container = find_node_by_name(right_tool_options_container, "RightLDOptions")
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left_mirror_container = find_node_by_name(left_tool_options_container, "LeftMirroring")
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right_mirror_container = find_node_by_name(right_tool_options_container, "RightMirroring")
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@ -618,6 +618,7 @@ func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_le
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Global.left_mirror_container.visible = true
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elif current_action == "LightenDarken":
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Global.left_brush_size_container.visible = true
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Global.left_ld_container.visible = true
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Global.left_mirror_container.visible = true
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elif (mouse_press && Input.is_action_just_released("right_mouse")) || (!mouse_press && !key_for_left):
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@ -642,6 +643,7 @@ func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_le
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Global.right_mirror_container.visible = true
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elif current_action == "LightenDarken":
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Global.right_brush_size_container.visible = true
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Global.right_ld_container.visible = true
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Global.right_mirror_container.visible = true
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for t in tools:
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@ -930,6 +932,16 @@ func _on_LeftFillAreaOptions_item_selected(ID : int) -> void:
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func _on_RightFillAreaOptions_item_selected(ID : int) -> void:
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Global.right_fill_area = ID
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func _on_LeftLightenDarken_item_selected(ID : int) -> void:
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Global.left_ld = ID
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func _on_LeftLDAmountSpinbox_value_changed(value : float) -> void:
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Global.left_ld_amount = value
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func _on_RightLightenDarken_item_selected(ID : int) -> void:
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Global.right_ld = ID
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func _on_RightLDAmountSpinbox_value_changed(value : float) -> void:
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Global.right_ld_amount = value
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func _on_LeftHorizontalMirroring_toggled(button_pressed) -> void:
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Global.left_horizontal_mirror = button_pressed
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func _on_LeftVerticalMirroring_toggled(button_pressed) -> void:
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