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Added Onion Skinning & Custom .pxo File
- Onion skinning for animations. Choose past and future steps and toggle blue-red mode. - Custom .pxo file. If you save your project as a .pxo file, it remembers all of your frames, their layers, brush sizes, brush colors and color palletes! - Ping-pong loop type. When the animation finishes, it plays backwards. - Ability to import new frames in the timeline as additions, without deleting the previous frames.
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8 changed files with 371 additions and 110 deletions
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@ -1,12 +1,17 @@
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extends Node
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# warning-ignore:unused_class_variable
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var current_frame := 0 setget set_current_frame_label
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# warning-ignore:unused_class_variable
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var can_draw := false
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# warning-ignore:unused_class_variable
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var has_focus := true
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# warning-ignore:unused_class_variable
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var onion_skinning_past_rate := 0
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# warning-ignore:unused_class_variable
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var onion_skinning_future_rate := 0
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# warning-ignore:unused_class_variable
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var onion_skinning_blue_red := false
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# warning-ignore:unused_class_variable
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var draw_grid := false
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var canvases := []
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var canvas : Canvas
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@ -20,12 +25,16 @@ var left_brush_size := 1
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# warning-ignore:unused_class_variable
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var right_brush_size := 1
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var camera : Camera2D
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var left_color_picker : ColorPickerButton
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var right_color_picker : ColorPickerButton
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var file_menu : MenuButton
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var edit_menu : MenuButton
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var left_indicator : Sprite
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var right_indicator : Sprite
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var left_color_picker : ColorPickerButton
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var right_color_picker : ColorPickerButton
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var left_brush_size_edit : SpinBox
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var right_brush_size_edit : SpinBox
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var loop_animation_button : Button
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var play_forward : Button
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var play_backwards : Button
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var frame_container : HBoxContainer
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@ -51,12 +60,17 @@ func _ready() -> void:
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canvases.append(canvas)
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canvas_parent = canvas.get_parent()
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camera = find_node_by_name(canvas_parent, "Camera2D")
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left_color_picker = find_node_by_name(root, "LeftColorPickerButton")
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right_color_picker = find_node_by_name(root, "RightColorPickerButton")
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file_menu = find_node_by_name(root, "FileMenu")
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edit_menu = find_node_by_name(root, "EditMenu")
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left_indicator = find_node_by_name(root, "LeftIndicator")
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right_indicator = find_node_by_name(root, "RightIndicator")
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left_color_picker = find_node_by_name(root, "LeftColorPickerButton")
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right_color_picker = find_node_by_name(root, "RightColorPickerButton")
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left_brush_size_edit = find_node_by_name(root, "LeftBrushSizeEdit")
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right_brush_size_edit = find_node_by_name(root, "RightBrushSizeEdit")
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loop_animation_button = find_node_by_name(root, "LoopAnim")
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play_forward = find_node_by_name(root, "PlayForward")
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play_backwards = find_node_by_name(root, "PlayBackwards")
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frame_container = find_node_by_name(root, "FrameContainer")
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