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v0.3 - Custom brushes, rectangle selection and .pxo!
v0.3 of Pixelorama is out! Check https://functionoverload590613498.wordpress.com/2019/10/22/pixelorama-v0-3-is-out/ for the full changelog.
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README.md
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README.md
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# Pixelorama - your free and open-source sprite editor!
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A free & open-source 2D sprite editor, made with Godot Engine, using GDScript!
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[](https://www.youtube.com/watch?v=f6u910HCT_E)
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[](https://www.youtube.com/watch?v=L8o8QKB8lPs)
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Current features as of version v0.2:
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Current features as of version v0.3:
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- Choosing between 3 tools – pencil, eraser and fill bucket – and mapping them to both of your left and right mouse buttons. That’s, pretty wild, huh?
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- Choosing between 4 tools – pencil, eraser, fill bucket and rectangle select – and mapping them to both of your left and right mouse buttons. That’s, pretty wild, huh?
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- Different colors and brush sizes for each of the mouse buttons.
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- Custom brush support.
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- Creating a new canvas with a size of your choosing.
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- Are you an animator? Then you've come to the right place! Pixelorama has its own Animation Timeline just for you!
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- Importing PNG and JPEG images, and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames.
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- Export your gorgeous art as PNG files.
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- Save snd open your projects as Pixelorama's custom file format, .pxo
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- Tile Mode for pattern creation!
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- Split screen mode to see your masterpiece twice!
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- Create straight lines for pencil and eraser by holding down Shift while you draw.
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- The middle mouse wheel isn’t forgotten, you can use it to pan around the canvas and by scrolling up and down, you can zoom in and out!
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- Keyboard shortcuts! I’m pretty sure this is a lifesaver for most of you.
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- Just like onions, Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like!
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- Scale your images!
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- It’s freeeeeee! And open source!
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- Scale and crop your images!
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Make sure to read my blog post on Function(Overload) for more information! https://functionoverload590613498.wordpress.com/2019/08/18/i-made-my-own-sprite-editor-in-godot/
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